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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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Welcome Herr Kaleun! Valid points you make all around
![]() Do you use SH3 Commander, BTW? Has a nightclub and a ton of other fun and useful features as well. Thread here: http://www.subsim.com/radioroom/showthread.php?t=147237 |
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#2 |
Gunner
![]() Join Date: Jul 2006
Location: Everywhere
Posts: 91
Downloads: 0
Uploads: 0
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Interactive BDU orders plus mission variarion like SH4.
Plus your achivements can change the outcome of war( sinking major british battleships)
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Chances favour the prepared mind! GWX 3.0 SH3 Commander 3.2@94% Realism. ![]() |
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#3 |
Let's Sink Sumptin' !
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While I think sunken battleships should be permanently removed from the game I would wonder about the realism of sinking a few more battleships affecting the outcome of the Atlantic war. By WW2 battleships had ceased to be the dominant factor in naval warfare. The balance was really tipped by the thousands of escort craft and hundreds of escort carriers pumped out by the Allies....not to mention what was happening on the Eastern Front which U-Boats were helpless to prevent or aid. Besides, if the game is constantly putting that many battleships in my periscope I would seriously question it's realism since the vast majority of U-Boat captains never saw one.
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