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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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Love your log SS. Your not the only one.
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#17 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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![]() ![]() Hey that was us in the sail boat! I remember now. ![]() |
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#18 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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You were born too late, Steve :rotfl:
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#19 |
Fleet Admiral
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Nice idea Steve.
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#20 | |
Eternal Patrol
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Took yer picture, though. ![]() Where've you been anyway, you old sea dog? haven't seen you post in awhile.
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“Never do anything you can't take back.” —Rocky Russo |
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#21 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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I have been slamin the sea trying to make it to the end of the war in my own DID lose no crew and bring home tonnage. Right now I am into May '44, with original '39 crew sailing out of Bourdeaux. Tonnage is down now although I am wacking some RAF scouts (12 on this patrol) but with only a 24 tons so far. By tonight in real life, if alive, the boat will head home. Helga awaits. This is my 2nd DID and the last one I lost my boat in Jan.44 when I answered the phone and the game was not paused and I was creamed when RAF radar dedected my snorkle. (never agian). Overall tonnage is fairly high even playing conservative. I would have more abandon if I arrived in the middle of a 'wolfpack attack'. That would be a great sight and allow for some good tactics. But alone I find myself steeering clear of well armed picket boats on convoy satisfied to pick off singles and doubles - my goal is my crew's safety and the safety of my boat and making it to the end. Why? I do not know.
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#22 |
Eternal Patrol
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Well, since my SH1 days I have always simultaneous careers - one out of each available command. In that light here is the first patrol of Willi Burgel commanding U-101. Rather than play the 'sink the ships' scenario, I decided to turn it into a 'Transfer to Kiel' scenario.
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“Never do anything you can't take back.” —Rocky Russo |
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#23 |
Weps
![]() Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
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Ok now figure out your knots per gallon.
![]() Edit Um, I meant kilometers per gallon. Knots is a measurement of speed like miles per hour. You can't have miles per hour per gallon. ![]() Edit two. Or would it be kilometers per liter. I'm confused ![]() Last edited by Otto Heinzmeir; 03-09-09 at 01:22 PM. |
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#24 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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'Transfer to Kiel' scenario. I like that. In my WW2 prop sims I often do the same! What is good about them I may pick up a radio message to another flight and head into the fray as a lone wolf, very cool to approach combat in progress. Many times I just make a delivery then choose to fly out of a different field. All about immersion and what floats your boat!
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