![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
|
![]()
I just started to play without the w/o... Well im still using him to identify stuff actually, but I'm working out the solutions myself. There are lots of wasted torpedoes in U-69 these days. I disabled duds to somewhat compensate.
Speaking sailboats... I was in the big bay near Reykjavik, escaping after a successful raid. Still at 100%hull and with two torps left for the rear tube. Killed a light cruiser and an auxiliary cruiser. So on my way out I get the ''Ship Spotted - Short Range'' message from the tower. Weather was bad but seas were good enough to use the deck gun. Jump up there and I see some little puny sailboats coming at me. Man the deck gun ! Start shooting, and the sailboats started shooting back! I don't know what weapon they had but it took my hull effiency down to 39% in only a few blows and I was taking in lots of water. ... I carshed dive and I was pissed. Outgunned by a tourist in his sail boat! Is it some sort of joke by the GWX team to have a trio of pirates with big guns that'll sink ships and roam the Atlantic? Yarr. ![]() |
![]() |
![]() |
![]() |
#17 | ||
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
#18 | |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
|
![]() Quote:
greetz, Jaeger
__________________
Everything comes to him who waits |
|
![]() |
![]() |
![]() |
#19 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#20 | ||
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
|
![]() Quote:
And since the PQxx is big, it would make things interesting :hmm: I'm all game!
__________________
SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
||
![]() |
![]() |
![]() |
#21 |
Chief of the Boat
|
![]()
Good idea matey
![]() |
![]() |
![]() |
![]() |
#22 |
Eternal Patrol
![]() |
![]() ![]() ![]() Sounds like a realism winner to me.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#23 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]()
Considering all facts and playability, incorporating navigation inaccuracy/doubt during periods when star or sun fixes are impossible would add to both playability and realism.
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
![]() |
![]() |
![]() |
#24 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
|
![]()
a ship to sink whatever small it is can be a good way to raise the crew's morale up during a long patrol .
|
![]() |
![]() |
![]() |
#25 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
|
Realism?.... You want more realism...?
![]() Maybe the game should simulate a "bathroom break" every six hours. You just lose control of your virtu-Kaluen and he walks to the head and stays in there for 15 minutes real time compression disabled. Or how about a "fatigue" mod where your reaction time is slowed and the mouse arrow and controls move slower. "Forced sleep" when your virtu-Kaluen gets tired he strolls down to the bunk and the screen blacks out for 6 hours real time compression again disabled. Players must learn "dead reckoning" before the game even unlocks and you are allowed to play. The game pauses and you decipher each enigma message b4 gameplay begins again. Food runs out after random food cunsumtion calculator reaches zero food and patrol auto-ends. Hell.. get rid of time compression altogether, its definitely not real. I bet we can remove any element of fun left and completely ruin the game... and in case we all forget it is a game (I know I tend to, even in these ridiculously non realistic conditions). I believe if you want to buy this game, you have to go to the video game section of whatever store you happen to be in. You have to draw the line somewhere. As always, oozing with sarcasm, Kptlt. Hanomag (not my real name)
__________________
![]() "Only if I can save first..." |
![]() |
![]() |
![]() |
#26 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#27 | |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
|
Quote:
God help me....
__________________
![]() "Only if I can save first..." |
|
![]() |
![]() |
![]() |
#28 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]() Quote:
What were they doing ? Takeing out a Yacht Club.:p :rotfl: |
|
![]() |
![]() |
![]() |
#29 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
#30 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
|
![]()
you want to increase realism just put some rocks at the bottom of the ocean that would be a first good step
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
|
|