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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
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Very interesting joegrundman!
![]() I'll go check out the U-jagd tools mod. |
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#17 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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I loved the music, was grinning all throughout the vid
one thing: maybe a noob who watches this might think that the 55 degrees on the protractor is enough to set up the shot. I didn't catch you inputting it in either the attack plot or the periscope notepad. But then of course it wouldnt time right with the torpedo impact on the end of the score ![]() edit: never mind, the vid assumes range and speed already set so adding the aob is a technicality ![]()
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And when an 800-ton Uboat has you by the tits... you listen! Last edited by Bosje; 11-13-08 at 08:29 AM. |
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#18 |
Subsim Aviator
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yeah... its just a quick AOB calculation method, someone brought the "aob help" thread back from the dead, and its not the first time i have seen the need for AOB help so i thought i would give it a whirl.
i woudl like to do a full firing solution demo... however OLC has put a really good one together for his GUI mod
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#19 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
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Very helpful GR AND I thought you married Pink Panther very well with that final triumphal note as the ship gets blown up - well done I say
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