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Old 10-28-08, 03:31 PM   #16
XLjedi
Ace of the Deep
 
Join Date: Jun 2005
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Quote:
Originally Posted by SteamWake
Quote:
Originally Posted by aaronblood
Search patterns are one of the most useless features in the nav toolset.
Have to agree. If Im going to do a 'search pattern' Ill plot it manually.
Ya know I had this idea to use one of those search pattern buttons like the GWX guys did for the Kiel Canal.

In my case I wanted to use MoBo to plot an intercept course or end-around. I could then easily convert it to the text format the game uses for the patterns and click a button to send it to the game. ...but all those stupid patterns are loaded at initial startup only; so my idea was a bust.

If only it read them on-the-fly... I could develop attack approaches with MoBo and import them with a button-click directly to the game.

Maybe there's hope for SH5?
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