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Old 11-05-08, 11:52 AM   #16
meduza
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Thanks for your effort, it will be great!

May I suggest that you make the manual with landscape orientation, instead of portrait. That way you can put more than three ships on single page...
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Old 11-05-08, 12:03 PM   #17
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Quote:
Originally Posted by h.sie
currently working on the layout. it will look like this:

http://files.filefront.com/Sh3RecMan.../fileinfo.html

Hi Did you leave out the Draft measurement for a reason ?
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Old 11-05-08, 02:44 PM   #18
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Does anyone know, where the "Tonnage"-value in the RecManual comes from? All other values can be found in the cfg-file of the ships, but tonnage not. Is it calculated from the displacement-value??


@Meduza: Thanx for your constructive criticm, but
1) I rather prefer the standard layout
2) I don't believe, that in landscape more ships fit into one page
3) I do it with LaTeX and have no experience with page layout....

@FIREWALL: Thanks, Draft will be added of course.
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Old 11-05-08, 03:40 PM   #19
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Excellent idea, can't wait for a full release
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Old 11-06-08, 03:59 AM   #20
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@joegrundmann:

that's exactly what i plan to do: to write an java application which reads out all necessary infos of the SH3 Sea-folder and converts this infos into an TeX-file.

this TeX file can then be manually edited in order to delete some ships ("icebergs" for example) or to change the sequence of the ships.

TeX can be programmed in order to procuce english or german or french output, so that languages can be changed only by changing one switch.

the resulting TeX file then can easily be converted into pdf.

as i said above, this will take time.



Does anyone know, where the "Tonnage"-value in the RecManual comes from? All other values can be found in the cfg-file of the ships, but tonnage not. Is it calculated from the displacement-value??
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Last edited by h.sie; 11-06-08 at 04:02 AM.
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Old 11-06-08, 08:59 AM   #21
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Is it done yet?...

oops!

Heh ..can't wait to fire up the printer!
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Old 11-06-08, 09:55 AM   #22
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Quote:
Originally Posted by Hanomag
Is it done yet?...
oops! Heh ..can't wait to fire up the printer!
the TeX-file is ready. just started to program the java-application to automatically analyse the Sea-folder.

here is an preview:
(Link deleted)

Sorry, but cannot finish it until I know, where to find the Tonnage-value of the ships.....
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Old 11-06-08, 11:33 AM   #23
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Quote:
Originally Posted by h.sie
Sorry, but cannot finish it until I know, where to find the Tonnage-value of the ships.....
In SHIII, the tonnage equals displacement. While you can say that's true for warships, it isn't for merchant ships. The tonnage (BRT) is actually a measure of ship's volume, rather than its mass.
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Old 11-06-08, 11:52 AM   #24
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Quote:
Originally Posted by meduza
Quote:
Originally Posted by h.sie
Sorry, but cannot finish it until I know, where to find the Tonnage-value of the ships.....
In SHIII, the tonnage equals displacement. While you can say that's true for warships, it isn't for merchant ships. The tonnage (BRT) is actually a measure of ship's volume, rather than its mass.
thanks meduza, but the value which is shown in the sh3-ingame-recog-man is not the same as the displacement-value in the according cfg file of the ship. that's my problem.
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Old 11-06-08, 12:12 PM   #25
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Are you maybe using Random ship tonnage in SH3 Commander?
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Old 11-06-08, 12:14 PM   #26
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Quote:
Originally Posted by meduza
Are you maybe using Random ship tonnage in SH3 Commander?

aaaaaaaaaaaaaaaaaahhhhhhhh!! YESSSSS!!!

okay, that could be the reason. THANKS!!!!
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Old 11-06-08, 12:17 PM   #27
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Glad we solved it.
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Old 11-06-08, 12:24 PM   #28
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hi meduza,

you were right. i don't believe that i were able to find the reason without your help. thank you!
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Old 11-08-08, 11:01 AM   #29
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with my program i am now able to analyze the whole Sea-folder and the subfolders and create a pdf recognition manual of all 208 ships (not only merchants) in about 5 minutes or so, but there remain some little problems which i willl solve in the next days.

the biggest problem is, that until now the ships unfortunately are sorted in alphabetically order and not sorted by nation as in the sh3-ingame-recog-manual. this is, because i don't know where i can find the configuration file for the sh3-ingame-recog-manual, that determines the nation and the order of the ships.....

and where is determined, wheather a ship is a merchant or a warship?? i need this information to create a recog-manual only for merchants......

has anyone an idea???
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Last edited by h.sie; 11-08-08 at 11:05 AM.
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Old 11-08-08, 11:15 AM   #30
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Merchants are type=100 through to 103, example UnitType=103
Coastal are type=104

The above found on both cfgs for the unit
The Roster folder contains individual countries
A cfg has to be in there for the ship to show for a certain country

The SH3 ID manual lumps all merchants in together
Not by nation
Only warships are seperated so
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