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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
A-ganger
![]() Join Date: Apr 2005
Location: Hungary
Posts: 75
Downloads: 12
Uploads: 0
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So how can I place an emblem on my German Uboot?:hmm:
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#17 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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It would be the exact same concept, but you would use the textures for the Uboats (i.e. NSS_Uboat9D2_Turm_T01.dds in the same texture folder as the American boats. I couldn't tell you exactly where to place them, though, because I don't play Uboats anymore.
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#18 |
Watch Officer
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
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I really Need Help
![]() I have PS3, d/l the dds plug in from NVidia but when I open a conning tower dds file I get this: ![]() Is this correct? Now what? Do I just create a new layer in PS and past a color image of a flag on the tower, resize it and then save it? How does this work? Thanks for your help.
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