![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]()
Tip: you can also buy GC2 directly from Stardock. This is especially recommended if you are from Europe (the exchange rate makes it almost a steal). I guess the good people at stardock have some benefit if you buy directly and bypass any publishing deals.
Quote:
__________________
|
|
![]() |
![]() |
![]() |
#17 | ||
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]() Quote:
-S |
||
![]() |
![]() |
![]() |
#18 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
|
![]()
Most of the good 'strategy' games today are fun, but rarely require any...strategy...
__________________
Current Eastern Front status: Probable Victory |
![]() |
![]() |
![]() |
#19 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
GC2, even on the easier difficulties can still give you a jolly good whipping sometimes.
Though thats probably because I suck. Also Ship designing is worth the game + expansions. |
![]() |
![]() |
#20 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]() Quote:
Besides those and some butt ugly indies, which I can't recommend to anyone, there's not much else I found that involves real strategy. And I sifted a lot. Any recommendations? That's what I come here for most of the time. But spare me the odd 3rd person squad shooters with toy tanks and green health bars. In the past I played to death several PG's and Close Combat 2 and then I had a three year relationship with Shogun Total War that was abruptly ended.
__________________
|
|
![]() |
![]() |
![]() |
#21 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]() Quote:
Quote:
__________________
|
||
![]() |
![]() |
![]() |
#22 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
|
![]()
Well, to be honest, GC2 is in many ways Master of Orion II (which still rocks) but more pimped out, some more options in all aspects of the game, some more variety, and better looks, and with the added benefit of designing the look of the ship as well as the weapons/systems
I've found GC2 as bit exploitable, which is a shame, it's fun though. But for the real startegy stuff I'd also go for the Paradox games, especially Hearts of Iron good ship designs to do at or shortly after startup are: explorer/scout: cargo hull with survey module, 2 or 3 sensors, 1 life support and all the engines you can conveniently stick on there faster colony ship: This game is all about getting as many planets asap, so faster colony ships give you an edge over the AI |
![]() |
![]() |
![]() |
#23 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]() Quote:
Concerning exploits, that's also correct. I had a nasty habit of restarting until my initial world had a 700% manufacturing bonus and until I had an advantageous star distribution. But the simply solution turned out simply not to do it, or to limit myself to generating three galaxies and saving each, then I would have to chose one. Another thing was that the anomalies were created only at the beginning of the game, I would have preferred to get them to appear randomly or dependent of technology.
__________________
|
|
![]() |
![]() |
![]() |
#24 | ||
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]() Quote:
I've taken the Yor down from being #1 on the list to #7 with my nearly indestructable (from their perspective) cruisers though. Pimped out with many phasors, the cruisers can wipe out a small frigate fleet while taking only a few HP damage. I got fast troop transports with 2500 capacity too, so the cruiser goes in, wipes the defenders clean, and then I invade. Picked up 2 more worlds last night. I would have done more, but the Dread Lords paid a visit. Slowed all my plans down to almost nill. -S |
||
![]() |
![]() |
![]() |
#25 |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]()
Just had my tiny little fighters (not even my best version) take on an enemy fleet - they lost! One of the enemy ships was even a Frigate!
-S ![]() |
![]() |
![]() |
![]() |
#26 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]()
My guess is your little fighters are so good because you reached technologically omnipotence. How about raising the difficulty by 1-2 notches? As we agreed before, this is good old strategy and a players competence will grow drastically with time.
__________________
|
![]() |
![]() |
![]() |
#27 | |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() My tech rating was 168 last I checked. These Yor guys I've pretty much ground into nothing militarily. I'm now just slowly taking over their planets as I wipe them out. -S |
|
![]() |
![]() |
![]() |
#28 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
|
![]()
Hah! the old restarting trick
![]() ![]() I think it's fair to use the ship customization to beat the AI on higher difficulties, but if I find out it gets silly I'll limit myself in that too. |
![]() |
![]() |
![]() |
#29 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]()
I guess I can understand the problem your friend had. I also wanted to have my planets in range of each other so I don't have to spend the whole game scrolling and flying around. I also never liked to have other factions planets in my sector. Imo the random generator turns out mostly unbalanced worlds where you are either overpowered or really handicapped, maybe the art is to chose one where the game gets really challenging. Might try that next time and chose my galaxy accordingly ..
__________________
|
![]() |
![]() |
![]() |
#30 | |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]() Quote:
The fun part is taking what you are given, no matter how bad, and running with it. I am sort of making this work, and I am seeing a light at the end of the tunnel in a way that I think I can deafeat all the other races, though there is still a harrowing balance if I can make it successful. I cannot afford to be attacked by more than 2 factions at once. To take that on might be the death of me. Diplomacy is being used to the fullest extent! -S |
|
![]() |
![]() |
![]() |
|
|