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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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Tree Mod V1.1
Old Trees ![]() New Trees ![]() Old Trees ![]() New Trees ![]() More Screenies: http://gallery.filefront.com/Nauticalwolf/133810/ Tree Mod V1.1 by Nauticalwolf 7Zip: http://files.filefront.com/Tree+Mod+.../fileinfo.html Rar: http://files.filefront.com/Tree+Mod+.../fileinfo.html Simple texture mod that makes the game trees look a little better. Normal and low res included. Credit/thanks: Ubisoft - For a great game & some really interesting tree models Special thanks: jimimadrid - For sending me a new .dds plugin that helped me start making mods Captain Cox, Digital Trucker, Ducimus, jimimadrid, and Dave "LeoVampire" - For all their excellent mods that make the game so enjoyable. Extra special thanks: My partner for being so very understanding about the time I have spent on photoshop and for being an all round great lady. Issues: Normally none - this is just a re-texture. Install: JSGME Ready - Extract anywhere, copy "Install Tree Mod V1.0" to your MODS folder and activate with JSGME Manual Install - Extract the archive in a location of your choice and copy normal and low res textures to /Data/textures/TNormal/tex & /Data/textures/TLowRes/tex V1.1 Corrected Alpha problem that caused feint lines in sky above the tree. (This was always there: It was just hard to see with the old tree textures being so large and bright). Improved bark texture of Evergreen Trees. ![]() V1.0 [REL] Enjoy ![]()
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We have learned from our mistakes; we now reproduce them almost perfectly! ![]() We're here to protect Democracy - not practice it! Last edited by Nauticalwolf; 04-14-08 at 07:03 AM. |
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#2 |
Machinist's Mate
![]() Join Date: Jan 2008
Posts: 126
Downloads: 14
Uploads: 0
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Awsome!! Looks much more natural now, thank you!
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#3 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Very nice work, Nauticalwolf
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#4 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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Your welcome
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We have learned from our mistakes; we now reproduce them almost perfectly! ![]() We're here to protect Democracy - not practice it! |
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#5 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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Oh Maaaa ! My Modfolder is going to burst
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#6 |
Torpedoman
![]() Join Date: Mar 2007
Location: Virginia (USA)
Posts: 113
Downloads: 7
Uploads: 0
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awesome. going in immediately.
-m |
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#7 |
Eternal Patrol
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Looks gooooooooooood!
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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That looks good.
I'm taking it home! ![]()
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-Fighting is a lifestyle- ![]() |
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#9 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Very well done! Thank you!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#10 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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Just noticed I still had my [WIP] ground texture mod going when I made the screenies. Please ignore the background hills as I won't/can't release the ground texture mod until I get permission from Kriller2. I have used some of the stones from one of his PE2 texture files.
I hope to get a reply from him shortly and will then release Terrain Mod V1.0
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We have learned from our mistakes; we now reproduce them almost perfectly! ![]() We're here to protect Democracy - not practice it! |
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