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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Mate
![]() Join Date: Apr 2005
Posts: 53
Downloads: 2
Uploads: 0
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![]() Quote:
Problem Event Name: APPCRASH Application Name: SH4.exe Application Version: 1.4.0.0 Application Timestamp: 4743033b Fault Module Name: MSVCR71.dll Fault Module Version: 7.10.3052.4 Fault Module Timestamp: 3e561eac Exception Code: c0000005 Exception Offset: 00014e4a OS Version: 6.0.6001.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 52a0 Additional Information 2: 0202fcf2838cfd0098bd86d10d4bc1fb Additional Information 3: cedf Additional Information 4: c2b350dd1b6c1655edd726d33430aebc |
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#17 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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i'll look into it, same goes for the jyunsen B beta mod, I'd rather have another option than remove an existing one... more work
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#18 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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might have to add a U.S heavy cruiser or light i dunno, won't have and historical accuracy, but it would give the 1.4 guys somthing to play with and a counter to the pocket battleship.
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#19 | |
Mate
![]() Join Date: Apr 2005
Posts: 53
Downloads: 2
Uploads: 0
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#20 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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great!
I have a question,, " VIIC for Sh4 1.5MOD " why nobody operates AA gun and and deck gun? Which file has the mistake? |
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#21 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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Perhaps I have not said clearly, because my English is poor. I mean that there is AA gun and and deck gun on the submarine, and can attack targets too.But nobody is at the emplacement . Is it this file? =========SH4/Data/Library/Characters/MARINE.dat ![]() |
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#22 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Oh damn it..thats all? grrrr
(u know I had the same problem...)
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#23 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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![]() Quote:
http://i11.tinypic.com/ |
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#24 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#25 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#26 |
Loader
![]() Join Date: Aug 2007
Location: soon to be Germany
Posts: 89
Downloads: 5
Uploads: 0
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thanks this helps
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#27 |
Bosun
![]() Join Date: Mar 2008
Location: france
Posts: 61
Downloads: 0
Uploads: 0
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Could you please indicate where to find a German quick mission so I could try this tutorial;
I have my Newsub folder ready but cannot load it (no German mission) many thanks in advance ![]() |
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#28 |
Bosun
![]() Join Date: Mar 2008
Location: france
Posts: 61
Downloads: 0
Uploads: 0
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Hi
Sorry I don't get it.... So I should put the Test Mission > SM13 Testmis into the Mod Folder and What about the NewSub folder ... ![]() ...Anyhow What should I do to see if my modding is correctly done .... PS : I have DL a Russian Quick mission with 2 russian subs to choose the NewSub appears in the choice but if chosen , direct CTD ![]() |
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#29 |
Bosun
![]() Join Date: Mar 2008
Location: france
Posts: 61
Downloads: 0
Uploads: 0
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I 've got GenericModEnabler and I have put my NewSub folder inside the Mod folder + Test Mission ; I have enable them both .... (C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\MODS)
than if I look inside My Quick Mission menu I still have the same as before , no New sub available and no German mission ....what should I do ? ![]() |
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#30 |
Bosun
![]() Join Date: Mar 2008
Location: france
Posts: 61
Downloads: 0
Uploads: 0
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