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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
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Another side effect of this is the pitch and roll become highly dependent on angle to the waves, size of the trough and wave height. Unless you have really large waves, the prow on a fleet boat doesn't dive through the wave, but the wave breaks over the deck behind the prow like it's supposed to (not so with the S-boat), it dives into the wave. This was one of the reasons for the upward swept bow on fleet boats- sort of a mini hurricane bow. You'll also see waves wash over the deck aft of the sail in moderate seas as the deck is lower there. This is also correct. Some people may be disappointed, because you lose the "pitch and roll no matter what" effect- but it just looks more realistic from an external camera. And in the right seas (9 m winds) at the correct angle, I've had the Porpoise take some occasional rolls around 20 degrees. Doesn't seem like much until you've been on a real boat making 20 degree rolls. Just ask Sailor Steve. One more teaser for everyone- this is the Porpoise class at 3 speeds in fairly calm waters so you can really see how she lays. Other classes give similar results. All Stop ![]() Ahead Standard ![]() Ahead Flank ![]()
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 Last edited by swdw; 02-06-08 at 02:02 AM. |
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#17 |
Medic
![]() Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
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very nice work swdw
i'd be really interested in trying it out on TM ![]()
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#18 | |
Planesman
![]() Join Date: Apr 2007
Location: Connecticut, USA
Posts: 180
Downloads: 100
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#19 | |
Lucky Jack
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Swdw:
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Not by a lot Swdw. I did not feel like I lost much pitch and roll. It felt very natural to me when I was testing this. BTW, the S class looks really cool cruising through the water with winds at 5 meters. Water splashs up and over the bow. Dive times for standard dive and crash dive are excellent ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#20 | ||
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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But, this is a vast improvement...performance and the look! On a side note, are the current key commands using Ctrl and Shft completely hosed with RFB RC1 ROW or is it the BETA stuff I am testing? Or is it something I did? This is the most likely answer. Pending an answer I think that this weekend will call for a fresh install of SH4 for the RFB platform.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#21 |
A-ganger
![]() Join Date: Jun 2007
Location: Michigan USA
Posts: 72
Downloads: 334
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Sweet!!
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#22 |
Lieutenant
![]() Join Date: Mar 2006
Location: Deep River, CT
Posts: 255
Downloads: 1
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Great Work! Looking forward to seeing a proper surfaced profile finally. I wonder if this will have any effect on detection. I realize its not much, but you never know!
Frank |
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#23 |
Lucky Jack
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It might because if I come in deck awash, they seem to look right over me. Perhaps the lower profile will help.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#24 |
Engineer
![]() Join Date: Jul 2002
Posts: 208
Downloads: 3
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Is this ready to be installed.....I would like to try it on.....
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#25 |
Stowaway
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would this, could this, possably, maybe, please be a stand alone fix that is not tied into a mod package?
i prefer playing stock but with all corrective "fixes" i can incorperate into the game. something like this is a fix that should have been in the last update but nobody cares enough to spend the time it takes to find and fix things in the game like the modders of this site do. thank you all. |
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#26 | |
Canadian Wolf
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![]() From post # 3 I plan on releasing this part as a stand alone mod after some more testing for those playing TM or stock. May even throw it up for general testing in a couple of days for non-RFB players. Depends on the feedback from the RFB crew. If they say it needs more tweaking, then the test release will be delayed. RDP |
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#27 | ||
Stowaway
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believe it or not i had an old p4 prescott single core cpu with AGP grafics card i was using, it was ver4y very slow as you can imagine. |
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#28 | |||
Canadian Wolf
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New system you built should make it purr like a kitten ![]() RDP |
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#29 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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![]() ![]() ![]() Let the Beast inside you free! |
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#30 | |
Stowaway
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