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Old 01-31-08, 06:45 AM   #1
tiger_tim_34
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Default Magical ship-identifying scope - WTF?

Big apologies if this has been discussed elsewhere (and I think it must have been, but I couldn't find the thread) but what is with the uber-powerful UZO and periscopes that can 'see' and identify a target in pitch black?

Is this a known glitch? With so much realism it seems crazy to have the type of vessel at which the scope is pointing effortlessly identified in text, regardless (almost) of range or visibility.

I'm on 86% realism (event camera on, no dud torpedoes) and using a fresh install of SH3 -> 1.4b -> GWX2.0

Last edited by tiger_tim_34; 01-31-08 at 11:56 AM. Reason: Original title was misleading
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Old 01-31-08, 06:55 AM   #2
Jimbuna
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No 'glitch'

The UZO was possibly the most powerful opticul piece of equipment on a sub....certainly for surface attacks.
Any glint of moon or starlight would aid in the process of identifying vessels.

Not every evening on the high seas was totally 'pitch black'.

Would you rather be fumbling about in the dark being able to see diddly squat and as consequence go crashing into everything in your close proximity ? :hmm:

We think we've struck a fine balance in the mod.....no doubt there'll be those who disagree, but there you are, the best that could be achieved considering the gameplay requirements of so many.
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Old 01-31-08, 07:04 AM   #3
onelifecrisis
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tim, do you mean the way that the ship type comes up on the notepad without you having to identify it?

If so, there are mods that fix it (the file in question is the one in the data/Roster folder if you want to DIY). My GUI fixes it but also contains a bunch of other stuff you may not want, so to just fix that one thing you can download the GUI (click the link in my sig) then take just the Roster files from it, and install only those. Hope this makes sense.
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Old 01-31-08, 07:32 AM   #4
tiger_tim_34
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Guys, apologies for my lack of clarity.

OneLifeCrisis... yes, I was referring only to the text that pops up on the notepad. With so much realism in the rest of the sim. it feels painfully unrealistic (although it did help me to find a Troop Ship in Dover harbour in the middle of the night at over 3000kms behind a sea wall. ) Downloading your GUI files now, with many thanks.

Jimbuna... I think the balance of actual visibility in GWX2.0 is pretty much spot on. The overall balance of the mod in general is now *excellent*. The water is a smidgen too clear for my liking, but that's what SH3Commander is for, eh. But why did the GWX team decide to keep this uber-beady-eyed notebook feature in?

Many thanks indeed for your swift replies,

Tim

Last edited by tiger_tim_34; 01-31-08 at 07:50 AM.
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Old 01-31-08, 07:39 AM   #5
Koondawg
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Quote:
Would you rather be fumbling about in the dark being able to see diddly squat and as consequence go crashing into everything in your close proximity ?
As long as they dont mind me hitting them with the walking cane...yes Jim
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Old 01-31-08, 07:57 AM   #6
Brag
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If you darken your room (maybe instal a red light so that you can see the keyboard). When you look through the UZO, you will see the target ship.
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