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#1 | |
Engineer
![]() Join Date: Mar 2007
Location: Kansas City, KS
Posts: 203
Downloads: 10
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Thanks Tater...about the ship must be the same one I was talking about...I will check into it and see what the issue is.
Also not sure about the Danish flags on the ships not working...Im using the lastest patch and TM1.5 so everything is working on my PC... Let me anything else/. Quote:
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"Be my friend or be a mushroom cloud."~If I was President...Iran would have a nuke...they just wouldnt like the delivery method... ![]() <AHREF="http://www.subsim.com/radioroom/showthread.php?t=120621"_blank">JSGME Quick Reference</A> Major US ARMY RANGERS 1985-2003 |
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#2 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
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I loaded this w/ TM1.6 and I think there are some conflicts. Anyone have any ideas?
Game CTD's. Thanks
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
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conflicts with all ships.dds files in Data/Sea files inT_M_1-6 SOL to reverse engineer,so sad
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Doesn't look like it should CTD though. the ship DDS files are just the pencil mark dots in TM, and the little ship shapes in the ship mod. Changing those is a cut and past job (mostly renaming).
That's not a CTD problem though. They both change the rec manual. Not sure what's going on, I know I've let the power pack ships run in my camapign without TM to check them out. |
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#5 | |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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You've pasted the ship names into the Names.cfg like his readme says, right---into the Names.cfg in TM1.6, that is (with TM uninstalled)?
Quote:
to add these to TM, you'll need to paste that list above into the [Sea] part of Names.cfg in REL_Trigger_Maru_1-6\Data\Roster\Names.cfg (with TM uninstalled at the time). Then activate TM and try. I'm pretty sure a failure to paste those in right would be a CTD issue. Donut is right, though, they will have ship icons on the map instead of the TM dots. To get the TM dots, you need to copy any _shp.dds file from TM into each ship's folder in the ship pack, delete the _shp.dds that belongs to that ship, and rename the TM one to the ship name in question. You must do this for each ship. tater |
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I was just messing with some of the ships in this mod to help out with the Dutch shipping, and I noticed several problems.
1. There are no J class DDs in there. Nor did I see the CV. 2. The C&D Class is in there, but it is not on the roster for anyone. 3. Even if the warships WERE on the roster, the guns don't show up. This is because many of the guns used in the eqp don;t point to guns that exist in SH4. The guns files modded in by the SSPP mod are SH3 gun files, NOT SH4 gun files. The SH4 files are in Library\ShipParts\ then there are 3 guns and radars sets of files. If the gun isn;t there, it doesn't exist in SH4. So most of the guns on your UK ships won't be there. Note that this problem also exists with stock SH4 RN ships, they used the SH3 weapons, and never added them to the SH4 gun files. The Dido CL is an AA CL, and in game it has no AA at all, since they are all versions that don't exist. tater |
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