SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-12-07, 06:00 AM   #1
Nichren
Watch
 
Join Date: Jun 2007
Posts: 15
Downloads: 13
Uploads: 0
Default CO2 accumulation

Just a simple question really, does the number of crew affect the accumulation rate of CO2?

Edit: playing GWX
Nichren is offline   Reply With Quote
Old 07-12-07, 06:05 AM   #2
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Good question.
I experienced no difference in sailing with the boat 3/4 of my maximum crew and 100% of my max crew.
So maybe not.
ichso is offline   Reply With Quote
Old 07-12-07, 06:10 AM   #3
Hadrys
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by ichso
Good question.
I experienced no difference in sailing with the boat 3/4 of my maximum crew and 100% of my max crew.
So maybe not.
As usual with us two

CO2 should influence crew efficiency, also damaged batteries should produce acid etc

bla bla bla

No difference, for me CO2 accumulation is to slow and rather irrelevant in game...
  Reply With Quote
Old 07-12-07, 06:10 AM   #4
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

I can run some tests but I'm pretty sure it's just based on the amount of time that you are submerged.

Another failing.
__________________
danlisa is offline   Reply With Quote
Old 07-12-07, 06:16 AM   #5
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Quote:
Another failing.
Yeah. This game is so shallow

Quote:
CO2 should influence crew efficiency, also damaged batteries should produce acid etc
But perhaps it would just be too much to compute all the time
ichso is offline   Reply With Quote
Old 07-12-07, 06:21 AM   #6
Hadrys
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by ichso
Quote:
CO2 should influence crew efficiency, also damaged batteries should produce acid etc
But perhaps it would just be too much to compute all the time
Few years ago it might but what for do we have dual cores now?

In general the engine is very bad, SH4 is a much improvement without improving much...
  Reply With Quote
Old 07-12-07, 06:43 AM   #7
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

I don't have a dual core :/

But you're right about the SH3 engine. Especially when it comes to events happening under TC it doesn't manage to cut TC back to 1x in time so that you can react to those events.
ichso is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.