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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jun 2007
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Just a simple question really, does the number of crew affect the accumulation rate of CO2?
Edit: playing GWX |
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#2 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
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Good question.
I experienced no difference in sailing with the boat 3/4 of my maximum crew and 100% of my max crew. So maybe not. |
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#3 | |
Stowaway
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![]() CO2 should influence crew efficiency, also damaged batteries should produce acid etc bla bla bla No difference, for me CO2 accumulation is to slow and rather irrelevant in game... |
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#4 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
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I can run some tests but I'm pretty sure it's just based on the amount of time that you are submerged.
Another failing. ![]()
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#5 | ||
Ace of the Deep
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#6 | ||
Stowaway
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In general the engine is very bad, SH4 is a much improvement without improving much... ![]() |
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#7 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
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I don't have a dual core :/
But you're right about the SH3 engine. Especially when it comes to events happening under TC it doesn't manage to cut TC back to 1x in time so that you can react to those events. |
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