SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-01-07, 10:41 AM   #16
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Me and Jaesen just changed the IXD2 Kpt
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 07-01-07, 10:44 AM   #17
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by bigboywooly
Me and Jaesen just changed the IXD2 Kpt
Cool. Thank you, I'll cross it off my list, for both Cfgs.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 07-01-07, 12:46 PM   #18
STEED
Lucky Jack
 
Join Date: Jan 2006
Location: Down Town UK
Posts: 27,695
Downloads: 89
Uploads: 48


Default

Thanks Guys.
__________________
Dr Who rest in peace 1963-2017.

To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT!
STEED is offline   Reply With Quote
Old 07-01-07, 02:51 PM   #19
Nuoz
Sparky
 
Join Date: Mar 2002
Location: Here
Posts: 155
Downloads: 5
Uploads: 0
Default

Seems like some people (me included) use the O periscope to spot incoming depth charges.. Did this happen often in real ww2?
__________________
"Listen, 'sir', it's real simple. Add the number of times we dive to the number of times we surface. Divide that number by two. If the result doesn't come out even, don't open the hatch"
Nuoz is offline   Reply With Quote
Old 07-01-07, 02:57 PM   #20
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,525
Downloads: 63
Uploads: 13


Default

To spot incoming depth charges ? :hmm:

Never as far as I am aware, the water was too murky
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 07-01-07, 08:20 PM   #21
TigerShark808
Engineer
 
Join Date: Jun 2007
Location: 2074 nautical miles south west of San Francisco!
Posts: 212
Downloads: 71
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
To spot incoming depth charges ? :hmm:

Never as far as I am aware, the water was too murky



Obviosly the water would be too murky. Unless your on the equator the water is almost always of poor visuability. The North atlantic is far from the med or south pacific .
__________________
GWX3GOLD
OLC "Gold" MkIId
SH3 Commander
D.I.D 100% Realism !


SWCs-AtlanticReaper Skin <---because it is badass!
TigerShark808 is offline   Reply With Quote
Old 07-01-07, 09:20 PM   #22
TarJak
Fleet Admiral
 
TarJak's Avatar
 
Join Date: Jul 2006
Location: Sydney, Australia
Posts: 17,052
Downloads: 150
Uploads: 8


Default

Apart from the danger of getting glass shove in your eye!

:rotfl:
TarJak is offline   Reply With Quote
Old 07-01-07, 10:43 PM   #23
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

Destroyers firing torpedoes at uboats when at persicope depth

When at persicope depth hunting a convoy not only will you have to be weary of that destroyer close by but your have to watch out for his torpedoes!
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Old 07-01-07, 10:55 PM   #24
Marko_Ramius
Frogman
 
Join Date: Jan 2007
Location: Near Paris
Posts: 303
Downloads: 113
Uploads: 0
Default

Hi,

I really wish to be implemented in 1.04 is a mod like "TW_periTdc_forGWX"


But with "integreted orders" working ; And the dials not poping-up in Chart view ... (just in periscope view is enough).


I really wish this cause it's a pity to navigate threw views over and over ..
Marko_Ramius is offline   Reply With Quote
Old 07-01-07, 11:26 PM   #25
WilhelmSchulz.
The Old Man
 
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
Default

Marko_Ramius, nice name.
__________________
"Some ships are designed to sink… others require our assistance."

WilhelmSchulz. is offline   Reply With Quote
Old 07-02-07, 05:57 AM   #26
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by bigboywooly
Me and Jaesen just changed the IXD2 Kpt
Cool. Thank you, I'll cross it off my list, for both Cfgs.
Yep. And I didn't even need to remind BBW to do the second Basic.cfg either, LOL! :rotfl:
JScones is offline   Reply With Quote
Old 07-02-07, 07:39 AM   #27
Nuoz
Sparky
 
Join Date: Mar 2002
Location: Here
Posts: 155
Downloads: 5
Uploads: 0
Default

Accurate and fixed periscope depths maybe adapted to the positive boyance used
__________________
"Listen, 'sir', it's real simple. Add the number of times we dive to the number of times we surface. Divide that number by two. If the result doesn't come out even, don't open the hatch"
Nuoz is offline   Reply With Quote
Old 07-02-07, 12:37 PM   #28
Puster Bill
Grey Wolf
 
Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
Default

A playable Type XXIII. Replace the IIA with a XXIII, and make it only available from late 1944 (or perhaps mid 1944, would be interesting to go after the ships from Overlord).

Type XXIII's, while limited to two shots, did have some success in WWII. None were sunk by enemy action, and several sank ships, including the last two sunk in the war.
The Type XXI showed up too late to do anything.
__________________
The U-Boat Commander of Love
Puster Bill is offline   Reply With Quote
Old 07-02-07, 01:11 PM   #29
sunvalleyslim
Ace of the Deep
 
Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
Default

Whatever the GWX Dev Team comes out with, I know it will be awesome, Thanks Guys for hours of fun.........
__________________
Crew member/ decommission member TM2(SS)(SD) 3/68-7/70
DIESEL BOATS FOREVER USS SEGUNDO (SS398)
sunvalleyslim is offline   Reply With Quote
Old 07-02-07, 02:15 PM   #30
Iron Budokan
Sea Lord
 
Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
Default

Maybe I'm alone but I would like to see more detail in the cities and ports: more cars, people, etc, moving around, better detailed buildings, that kind of thing. But I guess that would be pretty low on the list of things to do since we tend to spend so much time out on the ocean...:hmm:
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner

http://kennethmarkhoover.com
Iron Budokan is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:59 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.