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#16 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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We had some of the best brains over at the SH3/4 modding forums looking at this for over 2 weeks...conclusion...could be hard-coded. Put on the back-burner for now. It will most likely NOT be included in any patch as all Sub.dat files would need to be tweaked, actually all Ship.dat files, as all ships have this "problem".
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