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Old 05-06-07, 08:51 AM   #16
Julius Caesar
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it seems that dd are much better when you are submerged.
when you are surfaced-they are brain dead.
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Old 05-06-07, 04:14 PM   #17
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Quote:
Originally Posted by Julius Caesar
it seems that dd are much better when you are submerged.
when you are surfaced-they are brain dead.
I take it then you have NEVER been rammed by "Bungo Pete"
I HAVE and he is no slouch whether you are submerged or surfaced....

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Old 05-06-07, 07:01 PM   #18
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From an historical point of view, running into the occasional "retard AI" is right and proper. The Japanese Navy developed a tradition early on for optics, including night fighting, but had a distinct tendency to pooh-pooh radar and sonar as "gadgets". If they couldn't lay eyes on it, they didn't trust the data, by and large (notice the US had the same attitude, pre-Pearl).

As a result, the positions of radarman/sonarman were often punitive. They were boring, repetitive, math-crunching jobs "unsuited for a true warrior". It was a job on the level of mess hall cook to the Japanese and nothing to take pride in doing.

As a result of that attitude, training and retention of sonar/radar crews was particularly lackluster throughout the war. Even though Japan actually produced exceptional arrays toward the end of the conflict, they never maintained a universally reliable cadre to actually operate the things.

So that time you run into the "stupid" DD that's just sitting there 500 yards away while you pop a fish at it? The sonar guy's prolly listening to Radio Honolulu.:rotfl: :rotfl: :rotfl:
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Old 05-10-07, 05:55 AM   #19
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after sending a contact report, i was ordered to inflict heavy losses on the escorts. took out one, then the other 2 had to try and runi my day. at one point i had the external cam up, yeah i know it's sorta like cheating , and it sounded like one DD had shut down it's engines to listen for where i might be. next thing i know it's turning to bear down on me and promptly started a run . needless to say i went to flank speed and quickly changed course. anyway, hearing what sounded like an engine shutdown, is the AI that smart? i did manage to get one more out of 3, tho, and it wasn't easy
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Old 05-10-07, 01:47 PM   #20
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Quote:
Originally Posted by SteamWake
It seems to be a position thing.

If your outside the convoy looking in your in risky buisness.

If your in the middle of the fleet the DD's go brain dead and dont know what to do.

I'm gonna guess and say it has to do with the "noise" from all those screws churining and they cant pick you out from the background noise.

But thats just a guess.
I noticed the same thing. I hit one the other night and stayed in amongst to freighters, and the DD's kept circling around but weren't dropping to close to me.
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Old 05-10-07, 01:47 PM   #21
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Quote:
Originally Posted by Capt. Shark Bait
after sending a contact report, i was ordered to inflict heavy losses on the escorts. took out one, then the other 2 had to try and runi my day. at one point i had the external cam up, yeah i know it's sorta like cheating , and it sounded like one DD had shut down it's engines to listen for where i might be. next thing i know it's turning to bear down on me and promptly started a run . needless to say i went to flank speed and quickly changed course. anyway, hearing what sounded like an engine shutdown, is the AI that smart? i did manage to get one more out of 3, tho, and it wasn't easy
They must have spotted your camera. :rotfl:
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Old 05-10-07, 05:50 PM   #22
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I made a mission to test ramming when the ship classes are switched from what they were, to Type=1 (corvette).

I had calm sea, on a clear morning. I ran on the surface towards a minesweeper set to be a "corvette" with AI set to elite. He started firing at me at extreme range. He hit me pretty quickly. I never got close enough to see if he'd ram me.

Next try.

I cross his path at 90 degress submerged and stop. When he gets close, I set the depth to 30 (Porpoise Class). I'm decks awash in front of him. He stops maybe 50-100 yards from me and sits there. I shoot some AA at him, and only then does he slowly move forward and ram me.

He took no damage, but either did I. Plugged him a few times with HE and Boom.

I waited a few hours (in TC) for the subchaser, also set to be a corvette, came. He managed to avoid ramming me, so I rammed him and he blew up. (also set to elite).
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Old 05-10-07, 06:04 PM   #23
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Quote:
Originally Posted by Ducimus
And if lessons learned from SH3 still hold true, Crew rating of 0, may as well be mentailly retarded. Crew rating of 4, is Bungo Petes evil twin brother.
:hmm:

The crew rating is definately related to the AI's "brains". In my mod i've raised all crew status on all of the enemy convoys, task forces etc. because I wanted them to be more deadly just as you did on your mod, Ducimus.
Most of the time they would really be more challenging, and especially when spotted running on the surface you would clearly see a difference with higher crew rating. They will start pounding your sub almost instantly.
However a few times it doesn't matter. The AI will just behave strange, but more seldom though
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Old 05-10-07, 06:30 PM   #24
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Quote:
Originally Posted by FAdmiral
Quote:
Originally Posted by Julius Caesar
it seems that dd are much better when you are submerged.
when you are surfaced-they are brain dead.
I take it then you have NEVER been rammed by "Bungo Pete"
I HAVE and he is no slouch whether you are submerged or surfaced....

JIM
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Old 05-10-07, 06:34 PM   #25
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Who is this "Bungo Pete"? :hmm:

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Old 05-10-07, 06:42 PM   #26
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MAN, I had thought by now everyone had seen that movie....
"Run Silent, Run Deep" 1958 starring Clark Gable & Burt Lancaster

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Old 05-10-07, 06:49 PM   #27
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Didn't see that movie! Any good?
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Old 05-10-07, 06:50 PM   #28
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Quote:
Originally Posted by kakemann
Who is this "Bungo Pete"? :hmm:

Load the mod, head to the Bung Suido area, and find out.
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Old 05-10-07, 06:56 PM   #29
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:rotfl:

I see it now in your mod's readme! Great!
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Old 05-10-07, 07:18 PM   #30
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Quote:
Originally Posted by Capt. Shark Bait
...it sounded like one DD had shut down it's engines to listen for where i might be. next thing i know it's turning to bear down on me and promptly started a run . needless to say i went to flank speed and quickly changed course. anyway, hearing what sounded like an engine shutdown, is the AI that smart?
The AI destroyers in both SH3 and SH4 do indeed shut down their engines so they can listen. If there's more than one destroyer one will shut down and listen and he'll tell the others where to look.
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