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#16 |
Stowaway
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it seems that dd are much better when you are submerged.
when you are surfaced-they are brain dead. ![]() |
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#17 | |
Pacific Aces Dev Team
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I HAVE and he is no slouch whether you are submerged or surfaced.... JIM
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#18 |
Sailor man
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From an historical point of view, running into the occasional "retard AI" is right and proper. The Japanese Navy developed a tradition early on for optics, including night fighting, but had a distinct tendency to pooh-pooh radar and sonar as "gadgets". If they couldn't lay eyes on it, they didn't trust the data, by and large (notice the US had the same attitude, pre-Pearl).
As a result, the positions of radarman/sonarman were often punitive. They were boring, repetitive, math-crunching jobs "unsuited for a true warrior". It was a job on the level of mess hall cook to the Japanese and nothing to take pride in doing. As a result of that attitude, training and retention of sonar/radar crews was particularly lackluster throughout the war. Even though Japan actually produced exceptional arrays toward the end of the conflict, they never maintained a universally reliable cadre to actually operate the things. So that time you run into the "stupid" DD that's just sitting there 500 yards away while you pop a fish at it? The sonar guy's prolly listening to Radio Honolulu.:rotfl: :rotfl: :rotfl:
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#19 |
Ace of the Deep
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after sending a contact report, i was ordered to inflict heavy losses on the escorts. took out one, then the other 2 had to try and runi my day. at one point i had the external cam up, yeah i know it's sorta like cheating
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#20 | |
Loader
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#21 | |
Loader
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#22 |
Navy Seal
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I made a mission to test ramming when the ship classes are switched from what they were, to Type=1 (corvette).
I had calm sea, on a clear morning. I ran on the surface towards a minesweeper set to be a "corvette" with AI set to elite. He started firing at me at extreme range. He hit me pretty quickly. I never got close enough to see if he'd ram me. Next try. I cross his path at 90 degress submerged and stop. When he gets close, I set the depth to 30 (Porpoise Class). I'm decks awash in front of him. He stops maybe 50-100 yards from me and sits there. I shoot some AA at him, and only then does he slowly move forward and ram me. He took no damage, but either did I. Plugged him a few times with HE and Boom. I waited a few hours (in TC) for the subchaser, also set to be a corvette, came. He managed to avoid ramming me, so I rammed him and he blew up. (also set to elite). |
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#23 | |
Samurai Navy
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The crew rating is definately related to the AI's "brains". In my mod i've raised all crew status on all of the enemy convoys, task forces etc. because I wanted them to be more deadly just as you did on your mod, Ducimus. Most of the time they would really be more challenging, and especially when spotted running on the surface you would clearly see a difference with higher crew rating. They will start pounding your sub almost instantly. However a few times it doesn't matter. The AI will just behave strange, but more seldom though
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#24 | ||
Rear Admiral
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#25 |
Samurai Navy
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#26 |
Pacific Aces Dev Team
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MAN, I had thought by now everyone had seen that movie....
"Run Silent, Run Deep" 1958 starring Clark Gable & Burt Lancaster JIM
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#27 |
Samurai Navy
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![]() ![]() Didn't see that movie! Any good? ![]()
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#28 | |
Rear Admiral
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#29 |
Samurai Navy
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:rotfl:
I see it now in your mod's readme! Great! ![]()
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#30 | |
Admiral
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