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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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@leovampire, are you planning to upload this as an addition to Ducimus mod?
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#2 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Don't want to step on any toes just giving people an idea to solve the problem and let Ducimus set up his Mod this way if he choses to.
I would only do that if asked and all concerned approved. I already have been asking for permission personaly to adjust mods I needed to change to make the Merchant ships, Carriers, Airports & Airplanes work right for people. You see I keep finding and running into all this stuff as I am looking for what I need to adjust and make the Merchant ships have cargo and carry cargo as well have engine rooms and fuel bunkers for them. Dave |
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