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-   -   [REL] FTT Career game fixes - standalone version (https://www.subsim.com/radioroom/showthread.php?t=113739)

Ducimus 05-01-07 01:11 PM

[REL] FTT Career game fixes - standalone version
 
The flotilla fixes from my FTT mod as a single file.


Readme:

Quote:

//format wordwrap


Campaign career game fixes version 1.1
by ducimus

The following applies to all boats except the S class

- fixes forced retirement by removal of boat exit date in flotillas.
(Note, this only addresses retirement due to your boat type being retired.)

- Fixes repeating patrol error bug by scripting out 20+ assigments at 2 month intervals for the entire length of the war rather then 6 to 8 assignments randomly chosen by the game.


- workaround for pearl harbor flotilla in relation to the IDL bug. By starting outside harbor, your boat is now placed 240 KM West of the IDL, thereby avoiding the bug until you decided to return to port.

NOTE:
Their are different reasons why you might be retired in the course of a career game. This mod only address retirement due to your boat type being retired. It does NOT address other retirement causes.

http://www.ducimus.net/sh4/release/R...mpaign_Fix.zip

There ya go, quick n dirty by demand :D

Galanti 05-01-07 01:13 PM

uh, what happens if you started the career with an S-Boat?

CaptainCox 05-01-07 01:19 PM

Quote:

fixes forced retirement by removal of boat exit date in flotillas.
Thast brilliant man! thanks!

Bane 05-01-07 04:26 PM

Awesome! I've been given the same patrol three times in a row (my first three, good first impression :roll: ) and it was getting old. Thanks for this!

Ducimus 05-01-07 04:29 PM

Quote:

Originally Posted by Galanti
uh, what happens if you started the career with an S-Boat?

No change i guess. I'll go back and fix the S boats later i suppose. Not hard, you can do it yourself if you wanted, just change the exit date to NULL and your fine.

Galanti 05-01-07 05:48 PM

No problem, I've done that. I thought maybe the fix didn't work for careers started with S-boats.

Ducimus 05-01-07 06:32 PM

It's posible the fix is not retroactive to existing careers. It depends on if the game keeps stored an exit date for subs in the save game files or if it reads the exit date "on the fly" from the flotilla file. Ive been so swamped, i havent had time to examine the saved game files to see.

Galanti 05-01-07 07:13 PM

Interesting, I set it to NULL for the S-class yesterday, played and saved. I just looked in my My Documents/SH4 folder and there is a UserPlayerContext folder, containg all sorts of UPC files. They were date stamped yesterday, at the the time of my last save. Inside the flotilla one was this entry:

[Flotilla 2.UserPlayerUnitType 1]
ID=F2Sboat
NameDisplayable=S-18 class
AvailabilityInterval=1900-01-01, 1999-12-31
IDLinkUserPlayerUnitType=S18
UnitTypeCommonality=6.000000
IDFlotillaLinkTransferTo=BrisbaneCommand

So NULL appears to set the date to the end of this century. Long enough for my purposes, I suppose.

So I guess we're okay with saved games, the engine will read in all the UPC files in the main game folder and write them to the My Docs save folders.

leovampire 05-01-07 07:18 PM

Thanks A LOT
 
Nothing like stand alone stuff to make the game better for people! Again apreciate what you Moders do big time!


Dave

Ducimus 05-01-07 07:27 PM

Thanks for checking Galanti. :up:

I'll have an updated version of this file up in a couple days or so. Some fine tuning ive been wanting to do. Its next on my list.

ATR-42 05-01-07 08:22 PM

Great job on the mod...
id like to fix my S-classes as well, i'll do it manually but before i dig in can you guys give me some guidance as to exactly which files i'll need to set the NULL value to in order to fix the S-Class subs?

Thanks guys,
Kevin

ATR-42 05-02-07 08:15 AM

is fixing the S series boat retirement bug as simple as changing THIS line in the UPCData\UPCCampaignData\Flotillas.upc File?


[Flotilla 2.UserPlayerUnitType 1]
ID= F2Sboat
NameDisplayable= S-18 class
AvailabilityInterval= NULL, 1942-04-15 TO----> NULL, NULL
IDLinkUserPlayerUnitType= S18
UnitTypeCommonality= 6
IDFlotillaLinkTransferTo= BrisbaneCommand

Is that the correct line fix? is this the correct file to be working on?
my gut tells me that was too easy, an there are more files to check or line items to change....

Ducimus 05-02-07 09:11 AM

Yup, thats it.

I tested it by setting arbitrary dates and forcing an early retirement, and then setting that to null, retesting it, and no forced retirement occured.

charlesmester 05-02-07 10:21 AM

Which file do you down load this to?

Regards

Chuck

CaptainHaplo 05-02-07 09:12 PM

You did it again mate - Great Job! :up:
Good Hunting
Captain Haplo


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