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Old 04-20-07, 10:17 AM   #16
U-Bones
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Quote:
Originally Posted by perisher
Quote:
Originally Posted by DiveMonkey
Thanks MadMike, I'm still learning about sub warfare, play with no external views everything set to realistic, but still have to us the auto target green dot thingy.

But the ultimate goal is realism. ....
Is it realistic to reload in action? Moving a ton and a half of torpedo in a cramped compartment using only muscle power and block and tackle is difficult, dangerous and unpredictable, not to mention noisy. I know that it wasn't common practise in the Royal Navy and I suspect other navies avoided doing so too. Imagine being on the wrong end of a depth charge attack with a torpedo slung from ropes or chains swinging about in the fore ends of your sub. Chances are you will get some serious casualties. Are you prepared to risk a near miss from a d/c while you have the rear door of a tube open? A wise skipper would break contact, and go deep to reload. Once all was secure again he could attempt to regain contact.

Having said that, I am sure there were times when skippers took calculated risks and reloaded in action, but not as a common practise.
Agree. My standing orders are NO reloads without explicit orders, always have been.
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Old 04-20-07, 10:32 AM   #17
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Yeah, ideally the boat should be level, too. If they were in the middle of reloading and you had to pull the plug and head deep, it could get very ugly. At periscope depth reloading was not ideal since in any kind of seas depth control would be a serious issue for fear of broaching.

Since the game doesn't seem to model any relaistic restrictions on reloading, if you want realism you should only order reloading once the boat is secure and level.
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Old 04-20-07, 10:49 AM   #18
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Quote:
Originally Posted by tater
At periscope depth reloading was not ideal since in any kind of seas depth control would be a serious issue for fear of broaching.
Also the boat at periscope depth will still be rocking around a lot, making for a good chance of a 1-ton-plus object breaking loose with some interesting consequences for the crew.

"When will that torp be loaded, chief!"
"When we get some men up here who are a little less crushed to death, sir!"
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Old 04-20-07, 11:25 AM   #19
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LOL! After my initial attack I do break contact, run silent run deep usually til I get 4 or 5 ntm clear but I try to take a course that leaves me with a good second intercept (this cant always be done)

So, I guess if a percentage was good enough for the Skippers back than, it's good enough for me.

it was just a thought.

Steve and others bring up a good point too, not being able to load in ruff seas or under attack, Should risk injuring crew.
I wouldn't mind seeing that in SHIV ether

Last edited by DiveMonkey; 04-20-07 at 12:11 PM.
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Old 04-20-07, 12:04 PM   #20
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Quote:
Originally Posted by DiveMonkey
LOL! After my initial attack I do break contact, run silent run deep usually til I get 4 or 5 ntm clear but I try to take a course that leaves me with a good second intercept (this cant always be done)

So, I guess if a percentage was good enough for the Skippers back than, it's good enough for me.

it was just a thought.
And a good one. Expressing the answer to a "when" question in percentages is unnatural.
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Old 04-20-07, 04:49 PM   #21
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I don't think they used percentages then either; nor even times. I'm betting the closest they could actually get was "Pretty soon, sir!", or "Almost there!"
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Old 04-20-07, 07:08 PM   #22
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This goes back to the discussion in the SH3 Forums about moving external torpedoes in any weather, as the game allows, or only in a flat calm as reality insisted upon. You just have to impose your own desired level of reality.
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