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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Stowaway
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I know that you are still in an early fase with this mod, but shouldn't someone introduce some Dutch submarines (even playable) in future?
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#17 | |||
Mate
![]() Join Date: Apr 2007
Posts: 54
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The only problem with completely original subs eventually will probably be the interiors, the sailors, voices etc etc. It's going to be a huge time sink. |
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#18 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Man, your thread got me looking at K class subs. Those are pretty boats!
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#19 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Germany
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One huge advantage of (original) dutch subs:
They were very similar to U-Boats! They even used G7A torpedoes (yes, the dutch actually used german torpedoes to sink japanese ships:rotfl ![]() Ok, the G7A had a long and useful life anyway, was used in the postwar german navy and a lot of NATO navies until around 1970 at least. I suppose the fire control procedures and internal arrangements would be similar.
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#20 |
Mate
![]() Join Date: Apr 2007
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I did something stupid and had to reinstall SH4. (Remember kids! When modding, always keep a back-up file in case of screw-ups!) Somehow the Campaign_LOC.mis got overwritten and every single location entry was deleted. Makes the campaign map a little bland.
Also, the excellent pack3d tool by Sansal doesn't seem to like planes and subs very much so those are gonna be in a bit later. Anyway, the Battle of the Java Sea will be included as a Singleplayer mission. It's not totally accurate because there's no Fubuki or Kagero class destroyers yet or any of the heavy cruisers. The Shiratsuyu and Asashio's are there however, as is the Sendai CL. I've used Tribal's for the Royal Navy destroyers and a Kents for the HMS Exeter and HMAS Perth. The Northhampton class and the Clemson class detroyers are already in the game so at least the Americans are accurately depicted ![]() You play with a porpoise for now, I'll swap it out with a K class sub once I get em in. Look for version 0.2 tonight. |
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#21 |
Seaman
![]() Join Date: Mar 2005
Posts: 37
Downloads: 50
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Zeer mooi......ben trots op je!!!!!
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#22 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
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Ja, dat is zeer mooi.
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#23 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
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Great mod thanks!
I wish more Australians knew about the sacrifices made by the Dutch in the Pacific theatre. If it wasn't for you and the Yanks we'd be a nice part of the Empire of Japan. ![]()
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#24 |
Mate
![]() Join Date: Apr 2007
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Ok, v0.2 is up. Check the startpost for the link and changelog.
The battle of the Java Sea quick mission is a real resourcehog. I have a fairly beefy computer and it was even brought to it's knees by the mayhem going on. There is a lot, and I mean a LOT of shooting going on right of the bat (2 CA 2 CL 10 DD vs 2 CA 3 CL and 9 DD's to your south and a convoy of +/- 25 ships to your north). This is accurate as both sides fired thousands of shells with in the end only 5 or 6 hits. I don't know the outcome of every battle because of the simulation part in SHIV, the one given I do know is that I gave every ship a poor or novice crew rating (with the exception of the convoy DD's they don't partake in the battle). This is to simulate the fatigued ABDA crews and the Jap's lack of torpedo's. The battle in real life lasted well into the night, but for the sake of the game and your system they'll only fight for about 30 minutes in game. The ABDA will turn tail to Surabaya and the IJN will return to it's merry invasion tour. I've also noticed some strange problems with the range of the cruiser guns; their range seems to be exactly the same as the destroyers. I'm not sure why, but I'll bet someone will figure it out soon enough. For the rest I'll try to figure out a way to get some placeholders for the planes and research some more to make the quick mission more historically correct. |
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#25 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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The latest version doesnt open aircraft or the subs You can get all versions of pack3d here if you dont have them all http://files.filefront.com/P3dAllVer.../fileinfo.html ![]() Last edited by bigboywooly; 04-13-07 at 11:54 AM. |
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#26 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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I was messing around with a night surface action, and the game is really poor for doing surface engagements since the DDs don't use their primary weapons---their torpedos.
This is a major failing, IMO. As for the CA guns, I have a feeling all the guns are limited to the overly short visibility distance of the game. As it is, I think it's better for players to stay the heck away from any battles since they will be pretty disappoiting, IMO. tater |
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#27 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
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[quote=LukeFF]I like the story about this Dutch minesweeper:
"HNMS Abraham Crijnssen The Crijnssen gathered fame during the Second World War, because of her spectacular escape from Surabaya to Australia in March 1942. Covered with treebranches, the minesweeper crossed the Japanese naval lines camouflaged as a tropical island." That`s a real happened story!! I have been on that ship last year. It lays in the dutch navy museum at Den Helder. For every dutchman i say get there and enjoy!! Really fantastic story how that could done to escape the japanese navy.
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![]() Last edited by java`s revenge; 04-13-07 at 05:06 PM. |
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#28 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
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Guys,
I become very lunatic now. I have asked this 2 months ago to add the dutch navy vessels. My grandpa have served onto the - java - sumatra - hertog hendrik - Z7 - van Speijk - Gelderland So you can maybe understand that i am very proud now that i can see some dutch vessels into the game. When somebody want to know more details or photo`s, i have it all. I own a book The cruisers Java and Sumatra and many other photo`s. Maybe i can help to model the ships. You tell me!! Btw i am surprised to read correct details under this subject. Great guys!!!
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![]() Last edited by java`s revenge; 04-13-07 at 05:16 PM. |
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#29 | |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
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had mines stored in the backside of the ship. A torpedoe hitted that area. Java Sunk within 15 minutes.
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#30 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
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Btw here follows some. I begin with the most beautiful one.
The Ruyter, ![]() ![]()
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