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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
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They can go back and do the Atlantic again.
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#17 |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
Uploads: 0
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SH needs to stay in the pre-45 era. The only other decent idea is a WWI boat, which would probably be pretty fun, esp. if the game modeled massive hits for not following cruiser rules at certain times, and included Q ships and such.
The older boats are just better at simming. I enjoyed playing 688 when it would still work on whatever was the os for the week, but that just wasn't as much fun as watching ships through a periscope and shooting torpedoes at it. Watching the sonar fall on 688 isn't as much fun as listening to headphones on a creaky old type II. The new boats are a different genre than the Silent Hunter series. The only thing that we really are missing is a DC 2, which is not something that I am keeping my fingers crossed about. A new DC would stike me as something for a real niche gamer crowd, unless it had neat stuff like shore bombardments and chasing ghouls around the deck with a shot gun.... |
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#18 |
Eternal Patrol
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We seem to keep having this same discussion over and over again. Just do a search for "SHV" or "SH5".
No, we don't need a post-war nuclear sub version, at least not titled "Silent Hunter". SH has always been a WW2 title, and it needs to keep being improved until it's perfect.
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#19 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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#20 |
Ace of the deep .
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Life after SH4 = atlantic addon.
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#21 | |
Eternal Patrol
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And this was around 1898!
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#22 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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next version of computers 10/100gigs of ram 10/100gigs g cards yep fact you'll see the next series of subsims won't be long either 5 years
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#23 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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I'd love to command a frigate in an age of sail game. Would need to keep the Luftwaffe out of it, though.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#24 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Also could be nice a surface ship sim, like battleships, cruisers and destroyers.
stay in the bridge of hood ,graff spee , or biskmark
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#25 |
Weps
![]() Join Date: Jan 2007
Posts: 355
Downloads: 17
Uploads: 0
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A subsim MMORPG. You can play both sides, or a destroyer escorting.. and even aircraft.
Sort of like WW2 online. Only not laggy. |
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#26 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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What? Life after Silent Hunter???? I don't want to think about it!
![]() If they ever to a modern one, the problem will be how and where to set it. There hasn't been a conflict that could make a good bases for a conflict (the best that comes to mind would be the Falklands, and that's pushing it). The only way is to go hypothetical like Harpoon. It's best to stick to WW2 era subs as there is more historical data to work with. A new game engine for the pacific and atlantic would be a good starting point, maybe some AI subs and the ability to play different countries (British, U.S., German, Japanese, Italian and so on). Doing it by add on or providing the bare bones of it so modders can do the work for them. |
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#27 | |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
Uploads: 0
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#28 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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I like the idea of a future redesigned SH implementing units from several nationalities in order to engage online.Dont need 3 or 4 subs from each,would be enough with one,the most representative from each country,VIIC from Germany,Gato US,IJN,Royal Navy.....
Also a Carrier Command could be implemented,if not emulating the big fleet carriers,at least give the chance to be in command of a Hunter Killer group with scort type carriers like Casablanca and Independence. But I think to fasten SH on WW2 forever is a mistake.We have not actually modern naval games with the graphical quality that Ubi give us,have we?So,in a future,I dont say when,would be interesting the evolution of this series towards the early Cold War,mainly focused to online engage. |
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#29 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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I would like to see a SHV. but there are only now 2 untaped ressources. WWI, and the cold war. For the cold war.... Dig up Tom Clancys Red Storm Rising and give it a makeover.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#30 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Maybe Japanese, Soviet, britain and Italian campaigns of WW2 for Silent Hunter. :hmm:
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