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Old 03-02-07, 10:42 AM   #1
Syxx_Killer
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Default How close to death have you been?

I was just fartin around with SH3 yesterday and loaded the training convoy mission. I took out the lead Hunt DD and the C2. I surfaced to go head-to-head with the armed trawler. That wasn't such a good idea. GWX turns off the Hull Integrity stat, but I turned it back on. I lost three sailors and two were wounded. I had a whopping 3% health left after that encouter. I just used my deck gun on the armed trawler. After taking him out, I gunned down the remaining merchants. After that I made a beeline towards Kiel. Here are a few shots of the aftermath.







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Old 03-02-07, 10:57 AM   #2
Iron Budokan
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OMG!
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Old 03-02-07, 11:12 AM   #3
AVGWarhawk
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You got some issues there bud. Look at the brightside, if you make it back to port the months it will take to repair.....man good times to be had for a long time
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Old 03-02-07, 11:26 AM   #4
Jimbuna
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You certainly didn't do anything by 'halfs'
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Old 03-02-07, 12:59 PM   #5
High Voltage
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pffft...to make things really challenging, I usually HEAD OUT on patrol with 3% hull integrity...


Seriously though, WOW!!!
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Old 03-02-07, 01:52 PM   #6
Brag
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You do look like a holy mackerel.
I had an encounter with an armed tug West of Scotland. It killed two of my men before we cleared the decks and dived. Had 17% hull integrety on return to Willi.

Those armed tugs are bastards!
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Old 03-04-07, 09:56 AM   #7
Wave Skipper
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Default The trouble with lack of Hull Integrity stat

While it is very realistic for light hull damage, let's face it a skipper is going to know without a doubt when his hull is toast after it falls below 50% unless he was a tard. In order for the hull to fall to 3% every seal would have had to have failed - water should have been up to their hips several times and the metal would be grinding and groaning. There is simply no way a real sub could reach 3% hull stat without the whole crew knowing. I leave the hull stat on because I assume my crew is very well trained and not a bunch of dolts. About a third of those so-called REALISM settings in SH3 are not very realistic. They could be if they were designed to be more varriable.

SH2 was more realisitic in hull damage. If you were attacked on the surface you could get your hull punctured. In which case YOU COULD NOT DIVE without uncontrolled flooding. The SH2 U-boat could also list so badly that your sub was over on its side.
Really a MOD should not mess with settings that anyone can choose to alter from within the SH3 choice screens. Too many mods try to become bossy GODS.
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Old 03-04-07, 10:16 AM   #8
leeclose
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Yup there were deffinatly thinhs in 2 they should have carried over to 3 but well ya know what ubi's like and you can only do so much with a game with out totally rewriting it from start to finish.
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