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Old 02-04-07, 07:46 AM   #16
ReallyDedPoet
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When I was at 256tc I still had enough time to Crash Dive without alot of damage. And yes it does come down to 1x but being being at a higher tc cuts down on your time to prepare, etc

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Old 02-04-07, 08:32 AM   #17
John Channing
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Quote:
Originally Posted by High Voltage
I don't understand what the problem is running at higher TC? don't the settings revert to x1 as soon as your lookout spots the aircraft? How is this any different than running the game at lower speeds? Please explain the difference between the two...
Think of it this way.

If you are running at 1024X TC then every second in real time is 1024 seconds (17 minutes) in game time. Let's say it takes as little as 1/4 of a second for the game to slow down to 1X. Even that quickly, that is over 4 minutes gone by in game time.

If a plane is closing at 200 MPH, that equals 3+ miles a minute. With the visual distance in the game at 9.6 miles (16KM) that means he will have travelled 12 miles in that quarter second.

The plane will have attacked you before the game can slow down.

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Old 02-04-07, 01:31 PM   #18
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This is a real problem with TCing....at least it was for me....I would be going along at 256 and the next thing you know....my boat was toast because of a Sunderland attack....so I decided to download SH3 Commander and adjust the TC setting for an air attack....and a few others.....well now that I have done this....I have lost the speech function in the game.....any ideas?????
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Old 02-04-07, 02:23 PM   #19
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I've had aircraft come at me at all TC settings. That said, I mod airbases so I get more trouble from them, especially in '42. IMHO--planes during 42 are far too scarce. It's hard too imagine a boat going all the way through Biscay on the surface with no trouble during this period...
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Old 02-04-07, 03:24 PM   #20
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Lots of planes in 42'. First patrol, had to CD about four times so far, about a 1\3 of the way through.
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Old 02-04-07, 04:06 PM   #21
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1939, TC max 256 and many planes detected near Great Britain
you should setup "tc 1x" when plane detected in SH3Commander
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Old 02-25-07, 06:49 PM   #22
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I am running GWX 1.02 with SH3 set to pause when there is an air attack to buy me some more time. It works OK with the big slow planes but the fast planes still nick you. The Bay of Biscay does seem light in air traffic but go north to Iceland and you will find dozens of air attacks both day and night. The night ones are big two and four engine monsters with radar arrays on their fuselage. The four engine ones drop depth charges based on where their radar detected you last. This is July 1942 and I have had six air attacks in the last 36 hrs. I even vary my resurfacing times and they still find me. If I had let my batteries run low I would be up the creek without a paddle. I am just hoping to make it back to Bergen in one piece and that is the last time I patrol AE84. The other thing I notice in GWX 1.02 is all the air patrols have multiple planes 2 or 3 so jousting with a flak gun seems out of the question.
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Old 02-25-07, 07:12 PM   #23
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Learn somethin new everyday! I have always played at 1024 and let my crew look around for ships and planes as I cruised along. Sometimes I wouldnt fire all my torps before I had to RTB due to low fuel (I'd travel at the best cruise speed by specifying knots and still run outta fuel). Lowered to 512 and played some today and I've had much better luck!

Even ran into a battleship nelson class, I think, sunk her firing all 5 torps, 1 missed but the other 3 in the initial fan shot hit her bow to mid ship, then the fifth one finished her off. It was hard deciding to attack her, she was escorting 4 large tankers! I almost went for the tankers, but figured I'd get the BB then if there's time after shaking off the destroyers I'd come around and attack the tankers. Saved it at that point and I have yet to go back in to finish the patrol. Took some damage from a destroyer that snuck up on me right after I fired the 5th torp, had no idea she was 300m to the side and I turned away from her not realizing I setup a perfect run. Was lucky I didnt sink right there! I imagine if I had a % of damage meter it wouldn't be pretty so I have to be extra careful on my next run on the convoy.
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Old 02-25-07, 09:52 PM   #24
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So far with my setup GWX1.02 going across Biscay Bay 1943 I get them at 1052 tc. Oh and it was terrible watching the VIIC/41 Flak escort getting sunk by air patrols. I made it about 1 day west of port before I had to turn around due to damage from the unrelenting patrols. I didn't even install the increased air patrol mod.
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Old 02-25-07, 11:45 PM   #25
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I've been getting attacked from the air in GWX at least once, usually twice a day anywhere near the UK. I try to keep my TC at 256 or so when not in wide open ocean.

Those bastards keep getting near misses on my VIIB usually damaging my deck/flag guns a bit while I'm trying to dive. It's only my first patrol in 1939 too. :O
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Old 02-26-07, 04:41 AM   #26
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Patch 1,02 has improved things (well for the Allies ) for air coverage. The Bay of Biscay is pretty hazardous.
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Old 02-26-07, 02:39 PM   #27
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Yesterday I'm returning from my first patrol. It's 1939. I was cruising along at 256x approx. 130km-170km NW of Stornoway just past the deep depth line.

Here is a summary of that day's air attacks.

Sun-up, attacked immediately as I secured from red
1st) 0630
2nd) 0945
3rd) 1030
4th) 1300
5th) 2010 (at 280km distance from nearest base)


Needless to say, It's taking forever to travel. It seems my initial estimation was very low at 1 or 2 times a day once I started writing the approximate times down.

Were these amounts of air attacks common in '39? Also, is there a way I can tone them down a bit?
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Old 02-26-07, 04:21 PM   #28
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The whole place up there is Hurricane Alley in early war. I use SH3 Gen and draw a circle 300 km from each airbase. Whenever I am inside these 300 km circles (even more when they overlap each other) I travel submerged at daytime (might surface for a short period of time for a chase on a nice target) which is from before sunrise to 1 hour after sunset. Travelling at 2 knots you can stay a good 12 hours under and it's a good speed to pick up sound contacts.
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Old 02-26-07, 06:51 PM   #29
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Get yourself a type IX with 2 sets of twin 38's and 1 set of quad 38's, and you can down almost anything before it starts it's attack run.


Just watch out for the debris, or in other words, planes falling out of the sky - onto your boat
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Old 02-26-07, 07:56 PM   #30
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I went into the data/cfg/airstrike.cfg file and noticed the default airstrike probability was set to 35, up from the 10 in a vanilla install.

I'm gonna lower it down some and see what my preferred setting would be.
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