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-   -   GWX time compression and air patrols (https://www.subsim.com/radioroom/showthread.php?t=105079)

pythos 02-03-07 12:38 PM

GWX time compression and air patrols
 
This might be common with all mods, but since I have GWX installed I wanted to know if anyone here knew whether or not hight time compression makes the air patrols null and void.

I have really never encountered random air patrols while transiting to my patrol zone. I usually use 64x, for the close to base patrols, but I use 256x to 512x for the atlantic crossings. Does this somehow negate the air patrols in the area?

I am in late 1942

_Seth_ 02-03-07 12:41 PM

I think that 128x is the max for the aircrafts to spawn. Anything over this, and there will be no air action, mate!:up:

Lzs von swe 02-03-07 12:48 PM

Hmm, I have them coming for me at 512x. Both in vanilla and GWX:up:

_Seth_ 02-03-07 12:51 PM

Quote:

Originally Posted by Lzs von swe
Hmm, I have them coming for me at 512x. Both in vanilla and GWX:up:

:o Thats new to me...Dang, i have to be carefull when running at high TC..

Ducimus 02-03-07 01:01 PM

I seriously think that the myth that aircraft don't spawn at higher TC is just that, a myth. Im a Total time compression whore, and ive seen aircraft in just about every incarnation of sh3 ive played.

The REAL danger with Timecompression and aircraft, is not spotting the plane until its right on top of you. That said, i personally beleive the aircraft count in GWX is too low. Most airbases only have 1, sometimes 2 squadrons, whereas in older mods i used to run, such as improved airpower, they'd have 3, to 5 squadrons. Another problem is that theres a very large gap in air coverage in biscay bay, and i also strongly suspect that the AI_Visual's on aircraft arent working very well with the enviormental settings. They seem like their damn near blind if the weather is anything other then calm.

Here i should note that my opinion is based on what i feel are an appropriate number of aircraft, and where aircraft are concerned, im probably masocistic, meaning i expect far more aircraft then what others might expect . :D

Jimbuna 02-03-07 02:07 PM

Quote:

Originally Posted by _Seth_
I think that 128x is the max for the aircrafts to spawn. Anything over this, and there will be no air action, mate!:up:

Sorry mate...but they spawn even at x512 :yep:

Brag 02-03-07 02:09 PM

At high TC I've gotten bombs falling on me before I knew what was happening. Now, I transit high risk zones where air attack is likely at no more than TC 64.

Jimbuna 02-03-07 02:32 PM

You'd still need the reflexes of a cat :rotfl: :up:

Iron Budokan 02-03-07 02:34 PM

The aircraft spawn at all TC but you will get more sightings at lower compressions.

Corsair 02-03-07 02:39 PM

I think the problem is not they will not spawn at all, but that due to the way SH3 updates the objects outside the player bubble (like most sims do) the higher the TC, the more chances you have the planes will "hop" the player bubble, and will not enter the realtime calculated objects.

Iron Budokan 02-03-07 09:18 PM

Yes, that's exactly right. There was a good thread on this explaining it a while back....

_Seth_ 02-03-07 09:32 PM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by _Seth_
I think that 128x is the max for the aircrafts to spawn. Anything over this, and there will be no air action, mate!:up:

Sorry mate...but they spawn even at x512 :yep:

And i thought i was safe when running above 128...:dead::dead::dead: *Scared*

ReallyDedPoet 02-03-07 10:01 PM

Got the crap beaten out of me at 256tc a little earlier tonight. Real nice first patrol in 42':damn:

High Voltage 02-03-07 10:52 PM

I don't understand what the problem is running at higher TC? don't the settings revert to x1 as soon as your lookout spots the aircraft? How is this any different than running the game at lower speeds? Please explain the difference between the two...

Corsair 02-04-07 06:31 AM

Quote:

Originally Posted by High Voltage
I don't understand what the problem is running at higher TC? don't the settings revert to x1 as soon as your lookout spots the aircraft? How is this any different than running the game at lower speeds? Please explain the difference between the two...

The fact that TC is higher means that in the time it takes for the game to revert to TC x1, the planes will be a lot nearer by that time, and therefore you will have less time to react to the attack. So the lowest the TC, the more aircraft you will see but also the sooner you will see them.


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