![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Interesting idea DD
Yes please keep going mate Very cool |
![]() |
![]() |
![]() |
#17 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
|
![]()
Thanks for all the pleasant replies and encouragement. Other items are in progress.
Quote:
Regards, DD
__________________
|
|
![]() |
![]() |
![]() |
#18 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
|
![]() Quote:
![]() Also, DivingDuck, are you planning to create other type of debris such as crates or planks? |
|
![]() |
![]() |
![]() |
#19 | |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
|
![]() Quote:
![]() "It's the small things that make a world look big!" ![]()
__________________
SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
|
![]() |
![]() |
![]() |
#20 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Icebergs are covered differently in GWX AG
So they are now spottable AFAIK there are currently no type105 entries in the GWX files so it wont be a problem to add generically Just one q DD Do they drift ? or do they need to be scripted as to show a drift |
![]() |
![]() |
![]() |
#21 | ||
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
|
![]()
Moin,
Quote:
Quote:
Regards, DD
__________________
|
||
![]() |
![]() |
![]() |
#22 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
Uploads: 0
|
![]() Quote:
![]() Floating birds = Ducks [pun ?] and Swans [usually get 2 of them, Male and Female] around Harbour area's. PS Is requesting the Loch Ness Monster too extreme ? :rotfl: |
|
![]() |
![]() |
![]() |
#23 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
|
![]()
How about Bernard in a life raft?
![]()
__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
![]() |
![]() |
![]() |
#24 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
Keep it up, DivingDuck.
__________________
|
![]() |
![]() |
![]() |
#25 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
|
![]()
A Pelican would be a good bird, may an albertross??:hmm:
A floating mine would be fun ![]() |
![]() |
![]() |
![]() |
#26 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
|
![]()
logs and planks are common item that floats around in a harbour. Packs of seaweed as well.
Would be cool to have 2 flags whit a fishnet between them in shore areas. darn you have much work to do if you gona try and implant all the request ![]() |
![]() |
![]() |
![]() |
#27 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
|
![]()
If you can spawn these when ships sink you could make some nice lifeboats
![]() Nice work !
__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
![]() |
![]() |
![]() |
#28 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
|
![]()
What happens when you run into it? Does it reduce hull integrity? Would be cool to make some floating mines.
|
![]() |
![]() |
![]() |
#29 | |
Silent Hunter
![]() |
![]() Quote:
Great job as usual, Duck, and I hope to see more. Someone mentioned bodies and survivors - this is a good idea. IIRC IL2/Pacific Fighters has downed pilots as units, complete with life rafts - why not in SH3? :hmm: For the life of me I can't figure out why the game's makers thought we needed to be protected from this aspect of war. ![]() |
|
![]() |
![]() |
![]() |
#30 |
Engineer
![]() Join Date: Apr 2005
Location: Shang Gri La
Posts: 219
Downloads: 61
Uploads: 0
|
![]()
You could create flotsam of bodies and then use code similar to the ship holes to darken them, especially in proximity to tankers...
Try a few Mae wests, inflatables, perhaps a pallet or two, single oil barrels, a mine, , single boards, how about damaged lifeboats with holes... There's a whole series of macbre things to be done... Change the blue oil slick code to pink or reddish waters.... Parts of crews..... Feeding sharks..... Seagulls having a chum festival... See if you can switch those dolphins into more toothful predators of the sea.... :hmm: |
![]() |
![]() |
![]() |
|
|