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Old 01-24-07, 08:25 AM   #16
Tuddley3
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I actually like the moon in GWX, and I am wondering if I could put the GWX moon in WAC 2.0. And if so, what files are they so I could put them in JSGME. So far, the GWX moon is the most realistic moon I've seen so far.
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Old 01-24-07, 10:45 AM   #17
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The moon TGA file resides within the scene.dat itself. All you need to do to change it is to extract it and replace it with your desired moon tga from elsewhere.

IF you replace the entire scene dat file with one from elsewhere... you will probably inadvertantly remove the reflection of the moon on the water and other undesireable effects.
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Old 01-24-07, 12:15 PM   #18
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AIL's Small Moon should work in the Tex.normal folder. I don't know why it isn't working now.

I was going to recommend U-boot.Realsimulation, but it seems they no longer have all the older mods. I won't be recommending them for anything again.

If I ever get my computer back I'll be glad to put up all that stuff, but it doesn't look like that's happening anytime soon. Too bad, because AILAntic made some of the best early mods.

And yes, the small moon mod works great with 16km visibility.
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Old 01-24-07, 02:39 PM   #19
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Please mark another vote for the GWX team to fix this.

Everytime I see that giant moon I wonder what planet I'm on...
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Old 01-24-07, 06:20 PM   #20
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Quote:
Originally Posted by Sailor Steve
AIL's Small Moon should work in the Tex.normal folder. I don't know why it isn't working now.
Do you use GWX? Like Lehmann said apparently the moon.tga is now in the scene.dat file, and I guess the game reads from that file before the texture folder, but if it works for you then I dunno what's wrong.

Lehmann, how would I go about extracting and replacing the moon.tga file?
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Old 01-24-07, 08:16 PM   #21
Tuddley3
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I used to have the Dat Extract tool a while back, before I thought I could ever use it. Now that I want to use it, I cannot find it. I think there is one at UBRS, but of course UBRS no longer has Download Central for the time being.

Does anybody have a link to it ?
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Old 01-25-07, 11:57 AM   #22
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Quote:
Originally Posted by Darkseed
Quote:
Originally Posted by Sailor Steve
AIL's Small Moon should work in the Tex.normal folder. I don't know why it isn't working now.
Do you use GWX?
No, I haven't played anything at all since last July.
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Old 01-25-07, 05:00 PM   #23
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Ok that would explain it then. Now if someone with a dat extractor tool who also wants ails small moon could put his scene.dat up for download somewhere i'd be extremely grateful!
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Old 01-25-07, 08:37 PM   #24
SquareSteelBar
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Originally Posted by Darkseed
Ok that would explain it then. Now if someone with a dat extractor tool who also wants ails small moon could put his scene.dat up for download somewhere i'd be extremely grateful!
Small Moon Scene
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Old 01-25-07, 11:38 PM   #25
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Thanks a ton SteelBar!
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Old 01-26-07, 09:02 AM   #26
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Quote:
Originally Posted by Hartmann
The correct size is the same that the sun.

both have the same radius in astronomy, about 30 minutes .
And did anyone actually measure the radius of the GWX moon? It can seem to be too large, but if the radius is 30', it's correct. I cannot measure it right now, but I'm sure somebody has his game launched and could do that.

Remember, that when staring at moon through binoculars or periscope it should appear much, much bigger than 'normally', when you don't use optics to look at it.
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Old 01-26-07, 03:02 PM   #27
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Well, mesure the moon in sh3 could be difficult withouh some reference in the sky.

one good point of comparation is the pleiades open cluster, near Taurus. is a little group of stars

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Old 01-26-07, 06:08 PM   #28
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Quote:
Originally Posted by Hartmann
Well, mesure the moon in sh3 could be difficult withouh some reference in the sky.

one good point of comparation is the pleiades open cluster, near Taurus. is a little group of stars

WTF .....:hmm: ...I thought we were trying to emulate submarine warfare....not astrology

Take no mind of me I'm just an overrated/overaged/stressed out submariner trying to help with my countries war effort
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Old 01-26-07, 07:13 PM   #29
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Well it's the same thing as if the sun covered the whole horizon, or the sky was green instead of blue. The world around me needs to feel real in order to immerse myself into the game.
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Old 01-27-07, 12:09 AM   #30
Tikigod
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Timetraveler made an excellent "smaller moon" mod back when people first started modding for sh3. I still have alot of the older stuff pre-RUB 1.45.

------------------------------------------------------------------------------------------------------------------------------

SH3 Moon Mod - A new moon for Silent Hunter III.
by timetraveller

-----------
THE MOD
-----------
SH3 Moon Mod is a more detailed, colorful, and realistic moon for Silent Hunter
III.

--------------------------
INSTALLING SH3 MOON MOD
--------------------------
Unzip the downloaded file. Copy the Moon.tga file to the
SilentHunterIII\data\Textures\TNormal\tex folder. Run the game.

I hope you have fun with it.

----------------------------------------------------------------------------------------------------------------

It looks like this:


You can download it here (I set it up to be enabled with JSGME):
http://files.filefront.com/SH3MoonMo.../fileinfo.html

Last edited by Tikigod; 01-27-07 at 11:38 AM.
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