SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-26-17, 06:01 PM | #16 |
Planesman
Join Date: Apr 2005
Posts: 187
Downloads: 20
Uploads: 0
|
@PL_Harpoon looking good man!
__________________
|
06-26-17, 06:50 PM | #17 |
Loader
Join Date: Jul 2012
Posts: 87
Downloads: 107
Uploads: 0
|
|
06-27-17, 10:25 PM | #18 |
Nub
Join Date: Jun 2017
Posts: 2
Downloads: 0
Uploads: 0
|
while those icons could be "historical", I'd really added them maximum as an option
1)they aren't intuitive 2)they are hollow 3)eye doesn't catch them strait away |
06-28-17, 01:05 PM | #19 |
Electrician's Mate
Join Date: Sep 2001
Location: Under the sea
Posts: 140
Downloads: 119
Uploads: 0
|
I would appreciate in the next patch you can save the mission in the tactical map. It is easier dodge torpedoes in CW than those launched by "friendly fire": wife, mother-in law, dog, children, etc.
|
06-30-17, 06:34 PM | #20 |
Watch
Join Date: Jun 2017
Posts: 26
Downloads: 1
Uploads: 0
|
http://steamcommunity.com/app/541210...2967807455160/
*Crew voices added to audio/voices folder and implemented. |
06-30-17, 07:00 PM | #21 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
Uploads: 0
|
Quote:
From the STEAM page 'Crew voices added to audio/voices folder and implemented' EDIT Just realised I have just repeated what you just said jrolson Sorry It is Friday and I am a little drunk
__________________
-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
|
06-30-17, 07:42 PM | #22 |
Torpedoman
Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
|
A small preview video would be nice!
__________________
Shadow's Cold Waters mods (JSGME-friendly) = Longer Campaigns: Marathon Edition = 500-yard MAD range |
07-01-17, 03:48 AM | #23 | |
Ensign
Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
|
Wow, this update will look very, very interesting! TY KFG!
Quote:
|
|
07-01-17, 07:59 AM | #24 |
Medic
Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
|
Wow, 1.05 will be awesome.
Sent from my iPhone using Tapatalk |
07-01-17, 08:24 AM | #25 |
Seaman
Join Date: May 2014
Posts: 40
Downloads: 50
Uploads: 0
|
1.04b campaign is so boring.
I have played 6 missions and 5 of them is the same tanker/tender mission from Murmansk or Archangelsk. And now my 7th mission is also that same tanker/tender mission again. Please make the campaign missions more varied and interesting in the future. |
07-01-17, 09:19 AM | #26 |
Swabbie
Join Date: Oct 2003
Location: EU
Posts: 11
Downloads: 63
Uploads: 0
|
A new patch got out. And damn... the Crew Voice... I immediately recognize fpschazly guys. What about you?
|
07-01-17, 11:16 AM | #27 |
Watch Officer
Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
Uploads: 0
|
Just had a few minutes to play around with the new patch and I really like the voices! Thanks for adding them. It also seemed like I was harder to pick up than before, could be my imagination and I need more time with it to be sure but that was my initial impression.
__________________
Avatar |
07-01-17, 11:29 AM | #28 |
Seaman
Join Date: Nov 2015
Location: Cracow, Poland
Posts: 38
Downloads: 42
Uploads: 2
|
|
07-01-17, 06:29 PM | #29 |
Planesman
|
Problem with 1.05. SSGN mission, took out the Alfa and damage the Oscar, it's sitting on the bottom but I can't see it anymore in F2, Send a few more Torp at it at depth of 900ft but could not see it and steer to kill it. 95% solution, turn the torp around a few times and change depth but still could not see it with wire attached.
Crew voice is great though. Makes controlling your sub easier so you don't have to always keep an eye on depth gauge. EDIT: Just did the mission again and this time I can see it with F2 & F3 and was able to steer the 3rd torp onto target. Those Oscar are tough, took 3 torps. Last edited by Wiz33; 07-01-17 at 06:56 PM. |
07-02-17, 01:58 PM | #30 |
Electrician's Mate
Join Date: Sep 2001
Location: Under the sea
Posts: 140
Downloads: 119
Uploads: 0
|
Original RSR used NATO symbols. Look at page 3 of https://www.digitpress.com/library/m...supplement.pdf
|
|
|