SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-17-14, 09:54 AM | #16 |
Navy Dude
Join Date: Feb 2011
Location: Texas
Posts: 171
Downloads: 58
Uploads: 2
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I used to play a lot more but becoming no longer unemployed cut down on my game time a LOT.
I run the following: 1_TriggerMaru_Overhaul_2-5 TMO_Alternate_JS_Radar_Performance 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 Traveller Mod v2.6 TMO Traveller Mod 2.6 OTC 1.5 Patch Traveller Mod 2.6 Larger Search Patterns 1.5_OTC for 16 to 9 Aspect Ratio RSRDCv502 (I deleted everything but cameras.dat from this one to keep as much of Trav's mod as possible) Right now I'm north of Palau, evading the destroyer that sped up and dodged the two fish I sent his way earlier. I think I'm on my fourth patrol; I started April '42 (wanted a Gato) and have already made the Midway transfer. Despite copious use of time compression I think I have more time elapsed out of game than in game though. |
07-17-14, 04:58 PM | #17 |
Seasoned Skipper
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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These are great stories keep rolling them in.
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07-17-14, 10:26 PM | #18 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Quote:
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07-18-14, 03:59 AM | #19 | |
XO
Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
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Quote:
This game, and the people who mod it, totally rock
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Forget death - I'll take dishonour! [SIGPIC][/SIGPIC] TMO 2.5 1.5 Optical Targeting Correction 031312 for TMO 2.5 1.5 OTC Realistic Scopes for TMO TheDarkWraith_DC_Water_Disturbance_v2_0_SH4 Improved Stock environment v3_TMO&RFB TMO_Alt_engine-sounds TMO_Alternate_JS_Radar_performance TMO17_19_different_smoke |
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07-18-14, 04:57 AM | #20 |
Swabbie
Join Date: Oct 2009
Posts: 8
Downloads: 350
Uploads: 0
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Just back to subsim after a break flying FSX, using SH3 but mostly SH4.
Mods are: Generic Mod Enabler - v2.6.0.157 Webster's Upgraded Deck Gun for v1.5 PhotoRec_Fix_TMOall&Stock Crew Rank Fix - Stock Eye Patch Pack MaxOptics3 for SCAF 1.5 Webster's Missing Voices Webster's New Sounds for SH4 Just really learning it all again |
07-18-14, 11:25 AM | #21 | |
Eternal Patrol
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Quote:
I come across as being an old salty grouch because I am an old salty grouch!
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“Never do anything you can't take back.” —Rocky Russo |
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07-22-14, 06:02 PM | #22 |
Watch
Join Date: Aug 2007
Posts: 15
Downloads: 44
Uploads: 0
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Still Playing everyday
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Reise, reise, Seemann reise |
07-25-14, 11:43 AM | #23 |
Swabbie
Join Date: Jun 2014
Posts: 14
Downloads: 15
Uploads: 0
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Of course I'm playing it! Still haven't got round to installing mods yet though. :s
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07-25-14, 12:30 PM | #24 |
Rear Admiral
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Haven't played in about a year, but I miss it. PC blew up and I got use to using a google notebook and just aint worried about it.
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You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
07-25-14, 01:34 PM | #25 |
Seaman
Join Date: Jun 2006
Location: Polop, Alicante (Spain)
Posts: 36
Downloads: 207
Uploads: 0
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I'm still playing SH4 every day, and still looking for the best combination of mods . My current installation is:
SH4 1.5 TMO 2.5 TMO 2.5 small patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 LST_TMO_v2 TMO Smoke Mod DC Water Disturbance v2 Convoy Routes TMO+RSRDC Fixed Zero Bomb Load RSRDC Fixed_CD_sonar_RSRDC IJN_Radar_Fix_for_ TMO2 TMO_Visuals_for_RSRDC Real captain problems mod Webster's Ship Manuvering Fix I'm testing it, seems stable to me, but I don't know if the last two mods overwrites some important features in the main mods. I'm looking for realism, but Traveller's mod adds too many things I don't like, that's why I have installed these last two mods. If someone has any advice about the mod list or incompatibilities with them, I'll really appreciate it. Best regards and sorry for my poor written english P.D.) My spoken english is even worse, but I'm working on it |
07-27-14, 12:22 PM | #26 |
Engineer
Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
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Lots of us still play it (and will continue to do so), in fact I recently started a career with a Sargo (USS Sealion) out of Manila.
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07-27-14, 08:06 PM | #27 |
Ensign
Join Date: Dec 2009
Location: NC
Posts: 225
Downloads: 388
Uploads: 0
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I play whenever I get a chance, after work, items that need taking care of around home and a little of the honey-do-list. This career that I was on lasted until Feb of 1945 with a total of twenty patrols. This just happens to be the longest career I've had up to date. I came across a convey of nine merchants with five escorts in a star formation. I normally don't like going up against INJ escorts in such shallow water. Two hundred feet just isn't enough ocean to hide in and the weather conditions didn't help any either. Calm seas doesn't help hide you. But the targets were too juicy not to attack, three of the nine were tankers and my choice was a Nippon Maru. I might not have a shot at another one before the end of the war. So I drove before INJ escorts made radar contact to a depth almost scrubbing the hull on the bottom with my nose pointed at the closest escort at barely one knot and silent running. I was trying give the escort the narrowest profile and smallest amount noise possible. I noticed that the lead escort not in the front of the convey anymore. I went in at a 45 degree angle of the convey route for my attack run. When I thought that I was with range of my Mark 18s torpedoes, I came up to periscope depth, measured the target's speed, made final adjustments to my manual plot. I sent three fish on course for a little meet and greet! Drove back for the bottom and the crew came off battle stations. On the way down, there was three explosives and the target went to the bottom. The escorts didn't know which directions the torpedoes came from. Maybe luck was on my side. I started my escape and evasion from the area. One escort pass me less than 900 yards as I stopped the engines without turning towards me. Maybe, I thought, we can get out of here without being noticed. Just the rear escort now to get by, but my profile towards him wasn't the greatest, 30 degrees at one knot takes to long to turn. Him and his friends found me and worked the sub over until the damage was too great. I know that I could go back to an earlier save and do things different. But I think I'll let this career end as is. Thanks to all the skippers that help someone like me to be able to go this long and to the skippers that make the mods that keep this game interesting and also this forum. Without it, where could folks like me come to read and ask questions, how to enjoy the game. I know this is a long post and I appreciate the time that it was given to read.
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Win 10 64-bit│AMD Ryzen 3 1200 Quad-Core Processor 16.0GB Ram│ NVIDO GeForce GTX 650 |
07-28-14, 05:07 AM | #28 |
XO
Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
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RFB_2.0
RFB_2.0_Patch_23April2010 RSRDC_RFB_V575 Merchant Skinpack v2 TMO.7z Less Plankton 1.2 TMO19_interior3d_GATO_overhaul hi-res_binoculars Gene compass mod_version glass Harmsway Nav Protractor - Large Nav Map Make-Over v2.1 NMMO Airbase Add-on NMMO v2.1 Patch 1 with AB Webster's Missing Voices Improved Stock Environment_v3_TMO&RFB #2 ISE Realistic Colors The two mods, Gene compass mod_version glass and Harmsway Nav are my own creations never published. I love SH5 but mostly play SH4 because it runs on my laptop. Since I travel for a living my laptop is what I use must of the time. I've had many careers with SH4 but now in 1942. Can't wait to progress to later years again. You guys have got me thinking of installing my old SH3 on my laptop with one of the fine supermods. I need to at least experience the immersion that everyones talking about with NYGM. |
07-28-14, 10:30 AM | #29 |
Watch
Join Date: Jul 2011
Location: CT, USA
Posts: 22
Downloads: 24
Uploads: 0
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I actually just started playing this week. I love this sim and am looking for others to play the game with.
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***************** Run Silent Run Deep |
07-28-14, 10:19 PM | #30 |
Engineer
Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
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200+ feet is usually more than enough for me, its shallower than 100 that I find problem with
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