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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#271 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Quote:
![]() We need such people like you, you should more frequently posts. Thank you for the information…. Besides, I can also use with the VIIc/41, there one me said, does not function the radar at the snorkel also!! |
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#272 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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Welcome aboard empty B.
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#273 |
Fuel Supplier
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Great work, 'Empty B'.
Your idea works perfectly. I've tested it, the revised DAT file gives good radar detection of aircraft, the aerial position on the schnorchel is exactly correct. The aerial pokes out above the recess when schnorchel is retracted. Therefore, the aerial might be effective when the U-boat is on the surface with schnorchel retracted, but radar-warning-receiver (rwr) range is only 5 km, and in practice the crew always sees aircraft first (therefore no rwr warning given). I completed a full patrol with the new XXIII, saving and reloading after attack on the UK coast. Reloaded a saved game without problems. I've placed a new version of the FuMB37XXIIINYGM.7z mod on FileFront, see my signature below. This includes the new NSS_SubmarineXXI.dat file modified as described by 'Empty B', together with revised credits. The credits now acknowledge FlakMonkey and Empty-B. Thanks again for your work, Empty-B. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#274 |
Seaman
![]() Join Date: May 2008
Posts: 39
Downloads: 43
Uploads: 0
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Stiebler
It was my pleasure. By the way, do you know what was the maximun number of days they could be on patrol? I think the provisions (food, etc) was the limit. But I'm not sure. Wolfehunter Thanks for the wellcome. Regards. Empty B. |
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#275 |
Fuel Supplier
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@Empty-B:
The real XXIII boat was expected to spend all its time submerged, so fuel consumption was very low. The diesel engines were used mostly to recharge the batteries. Therefore the limiting factor for a patrol was food. Provisions were carried for about 14-16 days, but these could be rationed (that is, the crew ate less than they should). The longest patrol was by U 2324 in April 1945. The patrol lasted 36 days (because the crew could not find any targets in thick fog off the Scottish coast), and the food was exhausted completely after 35 days. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#276 |
Swabbie
![]() Join Date: Apr 2002
Location: Italy
Posts: 11
Downloads: 4
Uploads: 0
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Hy everyone,
i red the nice work done around XXIII ![]() ![]() ![]() is it available? where can i download it from? Thank You |
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#277 |
Chief of the Boat
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#278 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#279 | ||
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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not the same. |
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#280 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
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Would you happen to know where we can get Tomi's playable XXIII (if it exists yet)? I checked his FF page & can't find it.
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#281 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Maybe I'm wrong. ![]() |
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#282 | |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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#283 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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with those two uploads, will the Type XXIII be there or is there a set aside file needed for her too??
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#284 |
Lieutenant
![]() Join Date: May 2008
Location: The absolutely most exciting state!! Iowa!
Posts: 251
Downloads: 53
Uploads: 0
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can you play this with GWX 2.1?
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![]() "Loved By Few, Hated By Many, Respected By All."-The U-boats. |
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#285 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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If your a modder yes if not no. Takes some skill to get it working for GWX 2.1
The playable XXIII is for SH4 and NYGM mod. AI one I have is compatible with GWX old one. May work with GWX 2.1? Don't know didn't try it. |
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