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Old 04-29-11, 11:18 AM   #256
stoianm
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Quote:
Originally Posted by yano1966 View Post
Hi Stoianm,

I'm the conceptor of mod Ouragan ; you can use/add it into you'r Mod like you want. Ouragan is free for modders !

regards.

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hi Yanno... i have the version 1.2.1 ... did you improuved in mean time?... did you noticed some side efects like no wakes or kill FPS....?
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Old 04-29-11, 11:29 AM   #257
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I don't work for upgrades concerning SH5 mods (I currently do not have enough time) ; you have the latest version.

But Ouragan need a good configuration because the water effects decreases the FPS...
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Old 04-29-11, 11:34 AM   #258
stoianm
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Quote:
Originally Posted by yano1966 View Post
I don't work for upgrades concerning SH5 mods (I currently do not have enough time) ; you have the latest version.

But Ouragan need a good configuration because the water effects decreases the FPS...
If the killing FPS is the only side efect will be ok because i will add like an optional mod... anyway i will do long tests... tnx for your cooperation
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Old 04-29-11, 12:01 PM   #259
Trevally.
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Starting to drool in anticipation for this one Stoianm.

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Old 04-29-11, 12:04 PM   #260
stoianm
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Originally Posted by Trevally. View Post
Starting to drool in anticipation for this one Stoianm.

sorry... things for last moments... few tests left...few things to fix... it is almoust ready
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Old 04-29-11, 01:38 PM   #261
stoianm
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I tested the mod waves and i noticed just 1 side efect... it is a FPS killer... the older version that i had was not so cool like this one:

Big Waves in Tropical area:






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Old 04-29-11, 02:35 PM   #262
stoianm
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I finished the Waves:

The waves will be like an optional mod:

1) Dynamic Envirnment SH5 Waves (normal)

2) Dynamic Envirnmetn SH5 Waves (high)

3) Dynamic Environment SH5 Waves (realistic version)

If most of you will agree to use often the realistic version of the Waves mod then:

1) We must to see if the big waves will afect big convoys... like if they will decimate

2) I did not noticed another side efect that the one this version is a bit FPS killer - so people with PC spec so and so i recomand to use the normal version of the mod

3) We must to observe if the waves near ports are to big like unrealistic - or if you will have big waves to often... we will corect that in an newer version of the mod where we will try also to have a much better control over the overcast in SH5

4) Now when you will have big waves you will be not able to hunt anymore.. you must to dive and waith that the storm will pass... i find this to be very realistic.... also i want you to try to notice like for instance at wind around 12 - 14 m/s you are able to hunt... if not we will fix some earth area to not have to manny stormy days... but this will be in next version... the mod is almoust reasy... will be release soon

5) Also we improuved the caustic undersea but only for sea floor... the caustic for plants or rocks it was not fixed yet... i did not abandoned the ideea but i will try to find a solution for that in the future.




tnx to yanos1966 for his suport

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Old 04-29-11, 02:38 PM   #263
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THX Stoianm !
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Old 04-29-11, 02:57 PM   #264
stoianm
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THX Stoianm !
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Old 04-29-11, 06:11 PM   #265
stoianm
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Default mod released

Mod released.... see post #1 for details
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Old 04-29-11, 06:12 PM   #266
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Old 04-29-11, 06:45 PM   #267
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Nice one,
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Old 04-29-11, 06:55 PM   #268
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Finally! Thanks Stoianm!
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Old 04-29-11, 07:12 PM   #269
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Thanks for this great and awesome work. Heavy weather waves in your movie looks really more realistic as that what i have now (W_clear environment revision 2).

Merchant in stormy weather (whole gale / storm, Beaufort Scale 10, with 9 - 13m waves, the air is full of spray so the real horizon is not visible, the camera-position is ca. 20m above sea =>

Last edited by ETsd4; 04-29-11 at 07:34 PM.
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Old 04-29-11, 08:21 PM   #270
jwilliams
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Quote:
Originally Posted by stoianm View Post
Mod released.... see post #1 for details

Your hard work is much appreciated.

Thank-you.
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