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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 | |
Commander
![]() Join Date: Feb 2007
Location: UK
Posts: 473
Downloads: 411
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#227 | |
Bosun
![]() Join Date: May 2007
Location: Austria
Posts: 68
Downloads: 4
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#228 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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![]() And don't forget that the names will only appear AFTER you have created an updated Personnel File AFTER you have completed a patrol. |
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#229 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Have a question:
I am using Commander 2.7 (lovely thing it is) and it has the skin pack for GWX inside it so, my question is... Do I need to start Sh3 with commander every time for the duration of my patrol? Or is the once enough and just use the exe from then on? Usually, when I go out on patrol, I start it off using SH3, then I go and play a bit, then save and exit, I get the prompt to roll back commander, but I never do roll it back. Then when I do one patrol I start another and commander is still not rolled back but I launch with commander agian for the new patrol but during the patrol its exe to start. Hope this makes sense, thanks in advance guys! |
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#230 |
中国水兵
![]() Join Date: Jul 2005
Posts: 278
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I would suggest running SH3 via SH3 Commander every time.
This allows SH3 Commander to update date dependent elements (like the GWX skin pack) to the appropriate values for that date. If you only run it once at the start of your patrol then everything will remain the same as it was at the start of your patrol for the entire length of your patrol. Perhaps more importantly, the non-date dependent random variables will not reset. i.e. Thermal Layers, Destroyer's Lost Contact time before abandoning a search etc., would never change and be exactly the same during your entire patrol. For these reasons, I'd suggest running it every time you load SH3, as it will provide more variability even within a single patrol. If the longer load time caused by the GWX skin pack drives you crazy, I should mention there is no direct harm in sometimes loading from SH3 Commander and sometimes loading SH3 directly (as long as you have not done a rollback). Personally, given the negative side effects of doing anything to the game while not rolled back (and since I have a lousy memory), I always roll back at the end of a session and always start SH3 from SH3 Commander (in addition to the reasons mentioned above). Last edited by Steppenwolf; 06-18-07 at 01:21 PM. |
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#231 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
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Maybe some fellow Kaleun can help me with a dilemma.
I'm not sure about one thing. As you probably now, there have been some attempts to adapt the scene.dat file of SH4 to SH3 (with or without GWX). Will the scene.dat tweaks in SH3Cmdr (wave height, water transparency) still work with the "alien" file taken from SH4? The first thing that comes to my mind is about the different location of the wave height data in the various versions of scene.dat. Thanks in advance! |
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#232 |
Chief of the Boat
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Not really sure about that :hmm: my advice would be to err on the side of caution and leave well alone....however, I have heard/read from certain sources that it might be okay
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#233 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
Posts: 121
Downloads: 27
Uploads: 0
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Two questions, one or more of which might be a bit basic:
1. If I've got a stock 1.4b campaign and would like to "migrate" it to v2.7, can that be done at all? I presume it'd be best to do that while in port, but beyond that I haven't the foggiest. 2. Can multiple installations of SHIII Commander peacefully co-exist on a single computer? I'm trying to have a stock installation of SHIII for online play of one sort, one installation using v2.4 plus a modified campaign set-up for online play, and last an installation with v2.7 to either start a campaign anew or migrate the campaign from the first installation. Version 2.4 is apparently necessary for the modified online campaign, so from where I sit, I need v2.4 and v2.7 to live on the same drive, albeit in differing directories. I'm rather clueless when it comes to How SHIII Works when you get beyond 'click shortcut', so any help is appreciated. |
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#234 |
Chief of the Boat
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1. Uninstall SH3 via Windows' "Add/Remove programs"
2. Open Windows Explorer and: - *delete* the folder where you had installed SH3 - *delete* the \My Documents\SH3 folder 3. Reinstall SH3 4. If your SH3 did not come with patch v1.4b already included, install patch v1.4b. Ensure you install the patch that corresponds to your copy of SH3 (Download/DVD/EMEA/US) 5. OPTIONAL: Copy and paste this "clean" install as a backup to avoid the need to follow steps 1-3 if your game becomes corrupt in future 6. Visit the GWX homepage and download into the SAME folder GWX.exe and the five .bin files. While there grab the v1.03 patch 7. Run GWX.exe and follow the installation prompts 8. Run GWX103.exe and follow the installation prompts 9. SH3 COMMANDER USERS: Visit the GWX homepage and download the GWX 1.02+ Cfg files for SH3 Commander and unzip the contents DIRECTLY into your SH3 Commander\Cfg folder.[/font] [FONT='Verdana','sans-serif']Install of Multiple Versions[/font][FONT='Verdana','sans-serif'] [/font][FONT='Verdana','sans-serif'] 1)Complete a fresh install of SH3 + 1.4b as normal. 2)Create a copy of the program folder & rename as required. 3)Install your mod of choice to the renamed version. 4)Create and rename shortcuts as required. 5)Use MultiSH3 to create separate save locations for each install. SH3 Commander & Multiple Installs It is recommended to have a separate install of Commander for each different install of SH3. 1)Install SH3Commander and rename the program folder to suit. 2)Rename each SH3Cmdr shortcut as required. 3)You will need to use the l: switch to point SH3Cmdr to the right installation. Here's an example of the l: switch for dual installs, just tailor it to fit..... Right click on the SH3Cmdr shortcut & choose properties. Target "C:\Program Files\SH3 Commander-GWX\SH3Cmdr.exe" /l:"C:\Program Files\Ubisoft\Silent HunterIII-GWX" Start in "C:\Program Files\SH3 Commander-GWX" |
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#235 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
Posts: 121
Downloads: 27
Uploads: 0
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Oh, splendid. I can't use GWX---not enough electronic horsepower---so what does that mean for my purposes? I think I can muck about with what you wrote and make it work for me, but I'd like to know for sure.
Thanks again for the response! |
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#236 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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__________________
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#237 | |
Chief of the Boat
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#238 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
Posts: 121
Downloads: 27
Uploads: 0
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So far as I can tell, I've managed to get the multiple installations done right, along with installing two versions of Commander in ..\Program Files\SH3 Commander 2.4 and ..\Program Files\SH3 Commander 2.7.
Now all that remains is migrating my in-progress stock career to v2.7---can this be done or will I have to start over? |
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#239 |
Chief of the Boat
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Should be fine (fingers crossed)
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#240 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
Posts: 121
Downloads: 27
Uploads: 0
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Fantastic! Y'think I need to be in port?
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