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Old 09-13-09, 08:12 AM   #211
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I dont know if its already been mentioned, but i really want a proper damage model, no 5 minute repairs to get almost destroyed engines into perfect condition again.
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Old 09-13-09, 01:50 PM   #212
keltos01
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Quote:
Originally Posted by Schöneboom View Post
ASW bombers that use depth charges intelligently, i.e., if they see you crash dive, they drop a pattern along your projected path set for 30 meters. OUCH!

Also, if your boat leaks oil and your guys can't fix it, the enemy will see and follow the oil slick -- or hand off the task to another unit. It's that kind of relentless teamwork that sank a lot of U-boats.
then you'll really have the fate of most U-Boots :




http://www.makingthemodernworld.org....IM.0302_zl.jpg

http://www.uboatarchive.net/U-761Photographs.htm

you'll be sunk.

and don't forget late war Fido mk24 accoustic air dropped torpedo and sonobuoys (see USS Bogue's planes)

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Old 09-13-09, 02:58 PM   #213
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I wish that the crew management would be like in sh3 , simple and effective.
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Old 09-14-09, 06:34 AM   #214
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Implement playability for the air units
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Old 09-14-09, 08:12 AM   #215
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Quote:
Originally Posted by infernos View Post
I wish that the crew management would be like in sh3 , simple and effective.
You are the first person I've run into who likes the crew management in sh3.
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Old 09-14-09, 09:09 AM   #216
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Not sure if this has already been said....it's a long thread! But...

What I'd like to see is the different compartments to have some sort of function and not just be eye candy, say load or unload tubes and see the crew carry this out, or specific engine problems arise and be able to give specific orders to effect repairs etc.

Also the radio room to have more function in the dynamic campaign, ie to be able to receive orders to maintain radio silence, or give regular weather reports to which you can order your radio guy to do this automaticaly etc. and maybe have a way of getting involved in say decoding various messages, say a simple version of an enigma to quickly perform a decode of certain command messages.

This maybe will help to create more of an atmosphere of involvment for the player.
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Old 09-14-09, 10:28 AM   #217
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The ability to stroll to the forward torpedo room and bark at the men to "hurry the fudge up or I'll put my boot up yer ass!".
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Old 09-14-09, 10:45 AM   #218
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Quote:
Originally Posted by Torvald Von Mansee View Post
You are the first person I've run into who likes the crew management in sh3.
Make that two
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Old 09-14-09, 01:49 PM   #219
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Quote:
Originally Posted by Torvald Von Mansee View Post
You are the first person I've run into who likes the crew management in sh3.
make that three Hated crew control in SH4
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Old 09-14-09, 03:53 PM   #220
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Now... four.
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Old 09-14-09, 04:12 PM   #221
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Quote:
Originally Posted by Racerboy View Post
make that three Hated crew control in SH4
Hope you meant SH3. SH4 was a huge improvement over the original.
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Old 09-14-09, 05:53 PM   #222
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I want different AI Levels:

[x] Easy - Barbecue all along
[x] Medium - Captain! They are firing back?
[x] Hard - Captain! I just sh.it my pants!
[x] Ultimate - A ticket to Gung-Ho!

Sure i will play on the ultimate level, i just want to go sure that the developers make their heads about a good AI structure.

cheers
morph
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Old 09-15-09, 02:39 AM   #223
Kaleun_Endrass
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Quote:
Originally Posted by Morpheus View Post
I want different AI Levels:
To attract more new gamers to SH5 UBI decided to name the levels:

[x] I'm too young to die (Very Easy)
[x] Hey, not too rough (Easy)
[x] Hurt me plenty (Medium)
[x] Ultra-Violence (Hard)
[x] Nightmare (Very Hard)

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Old 09-15-09, 03:28 AM   #224
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I recently instaled U-Boat missions , and I must say there is a little improvement on the crew management, but I like it more then the americans )
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Old 09-15-09, 06:55 AM   #225
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As a first person player the weather should affect my and the crews vision . The screen should be my eyes so if its raining then there should be water getting in your eyes . I should be able to put a rain hat on and improve my vision. If its large seas then tie the bow wave to the action of sea water getting in my eyes . I should have the ability to put on a pair of goggles . I should be able to wipe water from the goggles by pressing a key and the same to wipe my eyes . The screen should be my eyes . If there should be water in my eyes then make the screen blurry etc etc etc
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