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Old 05-11-07, 09:44 AM   #211
danlisa
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Quote:
Originally Posted by sbelanoff
Then what is the purpose of entering patrol coordinates in SH3 Commander?

sbb
Someone will no doubt correct me.....

After docking at a milk cow, you can change the Patrol Grid in SH3Cmdr and get renown for completing a patrol of that new grid. However, the 'NULL' text in game CANNOT be changed (aka hardcoded). Change your grid and go hunting. The new grid MAY show up in your 'Orders Screen' once you are out on patrol.(can't remember)

The second reason for allowing SH3Cmdr to change your grid for is one of functionality. How would you feel if you were in a IID and the game asked you to patrol Capetown. You may laugh but it has happened.:rotfl:
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Old 05-11-07, 10:09 AM   #212
Jimbuna
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'NULL' is 'NULL' and won't change whilst your setting out from anywhere other than your home port
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Old 05-11-07, 10:24 AM   #213
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Quote:
Originally Posted by jimbuna
'NULL' is 'NULL' and won't change whilst your setting out from anywhere other than your home port
....but your ingame Orders Screen might. Need that confirmed or denied.
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Old 05-11-07, 11:03 AM   #214
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Confirmed..... it won't change
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Old 05-11-07, 11:19 AM   #215
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Just so JS doesn't moan at me or have to repeat himself - lol.
(He'll like this, as I'm quoting him)

Quote:
Originally Posted by JScones
The grid set through SH3Cmdr is more than just for the player's benefit. When set while docked at your own base, it is recognised by the game just like any SH3-generated grid. Useful for WaW players and others that just don't like what they've been given.

The problem is when you dock at a "friendly" base. Put simply, docking at a friendly base "breaks" SH3's relationship modelling, thus resulting in NULL grids as no appropriate value (ie link) is found.

This disconnect goes beyond the patrol grid itself, hence why attempting to correct with SH3Cmdr in these circumstances has no effect.

Fortunately, there are three ways around this problem:

1. Always complete your objectives *before* docking. Thus, you will not lose renown (remember, it's not really until you return to your home base that you have completed a patrol. SH3 just doesn't recognise this aspect, hence why every docking is considered a patrol completion).

2. Start the patrol, save and exit and use Stiebler's SH3Patrol to correct. Then restart the patrol again.

3. Start the patrol, save and exit and manually edit the newly-created .psc file located in your career's savegame folder - the value you need to change is fairly self-evident. (only follow this one if you know what you are doing). Then restart the patrol again.

Personally, I follow #1 (least hassle for me). And as I am currently in the Indian Ocean and hence have already compensated my renown values (see a previous post of mine in another thread), I don't lose out either way.
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Old 05-12-07, 11:32 AM   #216
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Thank you. That seems to be the definitive answer to the problem.

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Old 05-12-07, 12:06 PM   #217
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Just a question...how the radio mod works? I can add more music in my gramophone but how can I keep a date order?
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Old 05-17-07, 03:55 AM   #218
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Dear all,
I play SH3+GWX now and from what I heard using SH3 Commander makes it even better. I downloaded it but did not install it yet. The reason. I do not want to mess sth up. I read through this toppic but it all starts with an uncertainty for me so I'm not sure what to do. So here are my specific questions?

1) What does it mean to "rollback" the SH3 Commander?

2) I have SH3+GWX installed + I'm in the middle of a campaign. If I install SH3 Commander now am I then able to continue the current career or should I wait untill I die?

3) I can install SH3 Commander on the top of SH3+GWX, right? No fresh installation needed? I am aware that there are few special cfg files for GWX that need to be replaced to make it compatible with SH3C. Is this correct?

Thank you all for your help and of course a big hug for the SH3 Commander coder :rotfl:.
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Old 05-17-07, 05:32 AM   #219
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Quote:
Originally Posted by vedrand
Dear all,
I play SH3+GWX now and from what I heard using SH3 Commander makes it even better. I downloaded it but did not install it yet. The reason. I do not want to mess sth up. I read through this toppic but it all starts with an uncertainty for me so I'm not sure what to do. So here are my specific questions?

1) What does it mean to "rollback" the SH3 Commander?

2) I have SH3+GWX installed + I'm in the middle of a campaign. If I install SH3 Commander now am I then able to continue the current career or should I wait untill I die?

3) I can install SH3 Commander on the top of SH3+GWX, right? No fresh installation needed? I am aware that there are few special cfg files for GWX that need to be replaced to make it compatible with SH3C. Is this correct?

Thank you all for your help and of course a big hug for the SH3 Commander coder :rotfl:.
1) When you launch the game via SH3 Commander it activates & changes certain files within SH3. These changes stay active until you perform a ROLLBACK which reverts everything back to their original state.

2) SH3 Commander can be installed at any point in your career.

3) SH3Cmdr is a standalone program which will not interfere with your current installation of GWX. Yes, there are special cfg files for SH3Cmdr + GWX, you can get them by clicking on my sig. Read the intructions to know where to put them.

The most important rule to remember when using SH3Cmdr is that YOU MUST ROLLBACK BEFORE YOU ADD,CHANGE,ENABLE,DISABLE ANY MODS OR FILES in SH3. Infact, there is a reminder everytime you exit SH3 asking you if you want to rollback, why not?

The short of it is that SH3 Commander comes with some extensive documentation and it's well worth reading.
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Old 05-20-07, 05:19 PM   #220
Notewire
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ALCON,

Does anybody know how to use these specifically? I have gotten enough instruction to know that I unzip skins I want to put into those folders and they will appear randomly. The question is, at what level - once I have a folder named in the YYYYMMDD format, do I put the data folder inside, or the whole mod folder? I have searched the forum, and this sticky, and haven't been able to come up with an answer.

I am trying to use the old Dirty Crew mod to have randomly dirty boys onboard - if anybody has done that please let me know.

Thanks, as always, for the help I always get here. Also, thanks to JSCones for his outstanding Mods, that I have been using for years.

Tchuss,
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Old 05-27-07, 06:50 AM   #221
Von Manteuffel
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Default Sound Files Question

Does anyone know when the News broadcasts included in SH3Cdr (heard via the gramophone ) are actually heard? They're contained in Date files in SH3Cdr, but is there a specific time on that date when they appear? Are they repeated at intervals? Do they play over any music tracks you might have playing on the gramophone etc etc?

Thanks - and, of course, thanks to Jaeson for such a wonderful piece of software
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Old 05-27-07, 09:05 AM   #222
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Quote:
Originally Posted by Notewire
ALCON,

Does anybody know how to use these specifically? I have gotten enough instruction to know that I unzip skins I want to put into those folders and they will appear randomly. The question is, at what level - once I have a folder named in the YYYYMMDD format, do I put the data folder inside, or the whole mod folder? I have searched the forum, and this sticky, and haven't been able to come up with an answer.
The simplest way to enable Date Based Mods with SH3Cmd is to use them via JSGME. To do this follow the instructions:

1. Put JSGME.exe into C\Program Files\SH3Cmd Directory
2. Run JSGME to create the MODS folder
3. Unpack the Mod you want into the MODS folder. It must have the following structure (Dirty_Crew\Date\YYYYMMDD\data\Sea\ etc.....
4. Run JSGME to enable the Mod
5. Run GWX via SH3Cmd to see the effects of your Mod.

I hope it makes sence. If you need more help give us a shout
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Old 05-28-07, 05:15 AM   #223
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Quote:
Originally Posted by Von Manteuffel
Does anyone know when the News broadcasts included in SH3Cdr (heard via the gramophone ) are actually heard? They're contained in Date files in SH3Cdr, but is there a specific time on that date when they appear? Are they repeated at intervals? Do they play over any music tracks you might have playing on the gramophone etc etc?
No specific time - anytime after midnight on that date. Basically they're tracks just like any other in your gramophone.

And remember that the broadcasts are copied into the game based on your patrol *start* date. So while you are at sea you will only hear the same broadcast for the duration, or until you reload SH3 again via SH3Cmdr.

Unfortunately SH3 is not as flexible (or featured) as SH4 is in regards to news broadcasts, so this is the best we got.
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Old 05-28-07, 12:03 PM   #224
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Hi all,
I have one more question regarding the SH3 Commander (with GWX). Im using it and all seems fine. Except that no ship names are dispalyed anywhere (although I have selected this option) Any idea what might be going on...
Thank you again!

Last edited by vedrand; 05-28-07 at 12:23 PM.
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Old 05-28-07, 12:26 PM   #225
melnibonian
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vedrand

to see the ship's names you have to update your personal file and see the SH3Cmd log book of your patrol. Are you saying that when you do this you don't see the names?

Have you installed the GWX-Cfg files for SH3Cmd?
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