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08-17-13, 06:05 AM | #2221 |
Medic
Join Date: Dec 2009
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Hey Sober, what setting lets the Weapon Office give you solutions?
Also, probably totally unrelated, but I had a "lost puppy" try to follow me home... almost to the straights and harbor escort followed me the whole way. About 80 km's. Last edited by Santini; 08-17-13 at 08:42 AM. |
08-17-13, 04:47 PM | #2222 | |
Stowaway
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I get the CTD anytime (i.e. not related to a specific action. It is not when changing TC or changing position on the boat). It might be related to when enemy ships appear. Like Santini mentioned above. I have a patched EXE using the GenPatcher. The only strange looking row in the log is related to "G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit" I have the debug log attached. Computer is a Windows 8 (Running sh5.exe as admin and compat with XP sp3). i7 950, 6 GB RAM etc etc. Will try previous version of NewUI. PS I have disabled real navigation and not using scopes (whatever that is). PS2. No luck with 7.4.2 of NewUI either. Same crash. Last edited by matnor; 08-17-13 at 05:30 PM. |
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08-17-13, 05:55 PM | #2223 |
Medic
Join Date: Dec 2009
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Hey Matnor, my issue has persisted as well. I think there is a unit or something crashing it, that just happened to not be there for one game.
Edit: Making the approach to Danzig submerged, picked up something on the hydro jumped to that unit on the unit cam, and it was a german destroyer and what I think was the hipper, however game CTD'd only moments after hoping the camera. So yeah, there is something in or around the port that crashes Current test setup: OH II Light, 7.4.2, etc Accurate German Flags sobers game loading tips V8 SH5 DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V12 27032013 sobers more trees SH5 SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_Real_Navigation NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Depth Charge Fix Reduced Explosion Range Cerberus62 Corrected Depth Charge Projector 1.0 silentmichal's interior mod 1.2.3 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II Light v3 SkyBaron's Leigh Light for SH5 1.1 sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod sobers DOF V6 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm Warfox deck crew always whispering SH5 German Version gap - HD 1 deg Scope Bearing v 1.0 sobers bad weather deck gun V5 SH5 sobers map colors SH5 V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 Last edited by Santini; 08-17-13 at 09:38 PM. |
08-17-13, 10:51 PM | #2224 |
Medic
Join Date: Dec 2009
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So, no crashes thus far, but the light OHII skips the danzig missions
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08-18-13, 12:37 AM | #2225 |
Loader
Join Date: Aug 2009
Location: Portugal
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Wolfpacks
I everyone
I'm using sober's list mods and now i'm in Black pit Campaign. How can i form wolfpacks? I've got to use the TDW generic patcher? Can't form wolfpacks without the generic Patcher? If i do something wrong patching the game, can i broke the game? I don't like the idea to start the game again if something fails And setting the patcher, i have to enable it with JGSME? If so, can i enable it at the bottom of sobers list? I already read the topics that explain how use the patcher, but i don't understand what to do because i've see some variations..... |
08-18-13, 02:57 AM | #2226 | |
Navy Seal
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08-18-13, 03:16 AM | #2227 | |
Medic
Join Date: Dec 2009
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On my rig, I can run the game up to 4096 tc with nary a hitch. 8 gb ram, 2500k cpu, 7850 2gb card. |
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08-18-13, 06:52 AM | #2228 |
Ocean Warrior
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The game crashes on low-specs PC even at TC2-4.. but if you tried to enter the Polish waters/Danzig Bay at TC4096 it caused the CTDs..
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08-18-13, 08:17 AM | #2229 |
Stowaway
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Hello guys, appreciate all help from you.
But, I'm starting over. I want to play this sim - now So, what is the minimum mods/patches I need to install to have SOME realism and "playability". Should I start with TDW Generic Patcher? What mods do I need to apply for that patcher? I can live with the minimum amount for the Generic Patcher to work. Maybe I don't need all of Sobers mega mod. I would like the Open Horizon stuff and the new UI (I guess). But everything else I can possbly live without. Since I don't have time to learn everything in detail I can live with simplied aiming... but I want torpedoes to be correct. Also wolfpacks and supply etc would be nice to have. And correct updates/mods for the subs. Advices are welcome! |
08-18-13, 08:20 AM | #2230 | |
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And I wouldn't say i7 950 with 6 GB ram is a low spec. Can Crossfire (dual GPU:s) be a problem? |
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08-18-13, 11:27 AM | #2231 |
Navy Seal
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Anyone experiencing CDT with FX 0.0.22 when unit is destroyed (TDW torp tutorial mission)? No problems with FX0.0.21...
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08-18-13, 04:06 PM | #2232 | |
Medic
Join Date: Dec 2009
Posts: 168
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Okay, here is the exact order of events: Start game using latest mod list. Exit harbor, get out to the deeper water, save game, play around a bit making sure that I have the feel down. Head towards Danzig, TC x64 Smoke on horizon, take a peek, looks like some fellow Kraut boats. Bit later, more smoke! Take a peek, ooooh that's gotta be some Pollack shipping. Plot intercept! ... you hear planes? I hear planes. Deck's awash, please Wow, that's like 20 planes, good thing they're our's! ...NO THAT WAS MY BOAT TO SINK. Goddmn JU-88's always killstealing my shiznit Task force sighted? Take us to 30 meters. Crawl along a bit. Okay, periscope depth. Go from Map -> scope, insta CTD ... Try it x3 times more, same result. Regardless of CTD, there is a point at which going from map to 3d causes insta CTD. SO, troubleshooting: Disable realnav, any of my extra radio mods, etc, turn on external camera. Start new campaign. Sitting well outside the bay, about 20 km out, watching some German battlecruiser dance about, from map and 3d without issue. Move camera to that unit, insta CTD. Never broke TC 1. Repeat process twice to confirm Go from newui 7.5 to 7.4.2, start new campaign, no real nav, external cam, etc For whatever reason, no CTD. Save about 20 km from danzig, go running around the bay on map and in 3d with no issue, close enough to see the faces of the Polish destroyer crew, crank the TC up and down, from 1 to 2048, without issue, while german bombers come and go, etc. Okay, so it was 7.5, right? Turn on real nav, turn off external cam, start new campaign... CTD *PRIMAL SCREAM* Anyhow, currently using OHII Light, which skips past Danzig. I just wanna sink ships at this point. No issues. |
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08-18-13, 04:28 PM | #2233 | |
Ocean Warrior
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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08-18-13, 05:04 PM | #2234 |
Medic
Join Date: Dec 2009
Posts: 168
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I am using 7.4.2 currently, the thing is that the next campaign I started had the same CTD, meaning the cause of the crash is not 7.5.0, but instead some object that just happened to not be in Danzig for that one particular campaign I began
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08-18-13, 05:13 PM | #2235 |
Ace of the deep .
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Try taking out some non essential graphic mods and see if you get the ctd .
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