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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 | |
Black Magic
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You're not going to be posting here much longer either if you keep on this track. --NS Last edited by Onkel Neal; 02-28-10 at 04:16 PM. |
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#197 |
Navy Seal
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![]() ![]() This baby will need a lot of work to truly live up to the DVD on the left, but I am very optimistic. She's looking fine and running stable. Any info I can help clarify? |
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#198 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
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Hi CCIP,
can you confirm this by own experience, please? Originally Posted by crashed97tsi ![]() Ok, here is an update for you on the whole DRM thing. The game plays and ran fine when my internet connection was up. So, to test the whole DRM thing, I went to go to disable my ethernet adapter. Now, I am not trying to scare anyone here, but I am almost 100% positive that I could always disable the adapter, even when a program was using the internet connection. But for whatever reason when I went to disable the adapter this time I got this: Thanks |
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#199 |
Navy Seal
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I haven't tried disabling the adapter and frankly I don't see why I would do that while playing a game, but yes, this is true. Ubisoft's game launcher is a separate, resident program that is active all while the game is playing and takes up about 16mb RAM and a single (I think) network port while running. It generates no network traffic most of the time, in fact almost none at all. It closes and leaves the system memory the moment I close the game.
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#200 |
Stowaway
Posts: n/a
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please keep in mind there is a line you should not cross when discussing the DRM protection and getting into details about how it works. posting anything about loopholes or work arounds can get you banned.
just a friendly reminder to be carefull with this topic |
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#201 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
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Don' t get me wrong please. I am not interested in any technical information anyway.
It is because of this: On the board over there an "official" named BB_ScriptError (I don't know him at all, so blame me ) stated the following: http://forums-de.ubi.com/eve/forums/...9581067538/p/2 in German language "Hallo zusammen, bevor sich hier noch weiter Gerüchte verbreiten: Es werden keinerlei Systemeinstellungen verändert, Treiber oder versteckte Programme installiert. Insbesondere wird nicht in Windows eingegriffen, um dem Nutzer die Kontrolle über seine LAN Verbindung zu entziehen." Roughly translated: "Hello at all, before rumor goes on here: None of the system settings are changed, no drivers or hidden programs are installed. Especially Windows is not touched to take control over the rights of the user dealing with the LAN connection." That's the case why I am interested in. Edit: Just for the record: I do not support pirating! Last edited by danasan; 03-01-10 at 06:49 AM. |
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#202 | |
Watch
![]() Join Date: Feb 2010
Location: Germany
Posts: 22
Downloads: 6
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The question is whether SH5 uses a seperate protocol rather than TCP/IP. Maybe one of you who's already playing SH5 can answer this ...? |
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#203 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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For Layer 4, it might be using TCP (most likely) or it's own protocol, which it would have to install to your computer. There's no reason they would just invent a new protocol. They are doing all the authorization, encryption and other communication in the Application layer. So I'm betting business as usual, TCP/IP under the hood, with their own application data... Them preventing the disable Network Connection arises suspicion tho, looks like a kind of driver level software at work there..
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#204 | |
Born to Run Silent
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Q: Why does the Ubisoft Game Launcher stop me from disabling my network connection? A: The Ubisoft Game Launcher does not stop you from disabling the network connection. However, Windows does not allow you to stop a network connection that has an open encrypted connection. This is a feature of Windows, not the Ubisoft Game Launcher.
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SUBSIM - 26 Years on the Web |
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#205 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#206 |
Watch
![]() Join Date: Feb 2010
Location: Germany
Posts: 22
Downloads: 6
Uploads: 0
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True, this couldn't be a 'feature' invented by UBI, as the very same message showed up before and not in context of a game.
It'd still be interesting, though, whether UBI uses a standard protocol or not ![]() Cheers |
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#207 | |
Chief of the Boat
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