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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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Add my NightFighter skin on the list.
http://files.filefront.com/Gato+Nigh.../fileinfo.html
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#197 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Too many targets because half the time I use up most of my torpedo's before I even hit a Mission point. Maybe it is the Mod's I have. Between Mod Campaign VS1 and Kakemann Improved escorts I have more targets than I know what to do with.
But Tater is working on a layers Mod that adjusts all of the traffic layers as well. |
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#198 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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Yeah, Tater is still working hard to get it to be stable, but it's a diamond in the making, believe me
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#199 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Because so many aspects of the game have been Modded and being used by so many people that it is hard to know where your changes start and others end so you get a lot of conflicts. That is why I have the game set up on 2 PC's instead of one so I can seperate things by seeing what the original un MODED one looks like first.
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#200 |
Stowaway
Posts: n/a
Downloads:
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Thank You
Thanks Gizzmoe! Nice to have a full list of resources on one page.
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#201 | |
Canadian Wolf
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![]() Enjoy SH4 ![]() RDP |
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#202 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#203 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#204 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#205 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Beery, I just found a way to make my Realistic Crew Ranks mod even better. I just noticed this text at the top of the Ranks.upc file:
Quote:
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#206 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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Hi Gizzmoe,
when I click on the AI Horsepower Fix link I'm redirected to the x2 Periscope Zoom mod. Could you please change that if possible? |
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#207 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,405
Downloads: 31
Uploads: 0
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Gizz - good to see your still around!
Since your going to update - feel free to add Nuke Boats and Titanium Boats to the list. Both are obviously NON-realism Mods. Nukeboats: http://rapidshare.com/files/34352573/NukeBoats1_1.rar Titanium Boats: http://rapidshare.com/files/36338238..._Boats_1.1.rar
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Good Hunting! Captain Haplo ![]() |
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#208 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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A new version of Die Slowly is released.
Tweaked submarine and ships damage models. Die Slowly Stage 16 : http://www.subsim.com/radioroom/showthread.php?t=118039 |
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#209 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Download link
http://hosted.filefront.com/ATR42/ This is only the Imperial Nomograph overlayed onto the new V1.3 Menu.ini I DID not create this mod, cdrake66 did, his read me is included. All i did was the leg work to get it into V1.3 I will try and combine this with; weathered better scopes, and one of Darkship's chronos as they become available. Thanks to Capt Cox Here is the link for BETTER SCOPES WORN + IMPERIAL NOMOGRAPH http://files.filefront.com/BetterSco.../fileinfo.html
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Last edited by ATR-42; 07-13-07 at 03:55 PM. |
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#210 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Search Pattern Mod For Sh4
http://www.subsim.com/radioroom/showthread.php?t=118587 |
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