SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-28-20, 03:06 PM | #181 | |
CTD - it's not just a job
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You are welcome. It is still difficult to find the traffic by sight. I just did that 96 hours off Estonia, and I had to go below torpedo depth and use the sonar to find anything, and even with that, I still couldn't catch anything... the Type II just doesn't have the legs to carry it very fast... - After completing my assignment, I went to another area just a pinch north of there, and sat in the traffic lanes - almost taking out some neutrals by accident! One must keep up with those radio messages to find out who is on first base... |
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01-28-20, 03:13 PM | #182 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Viktoria
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
01-29-20, 02:25 AM | #183 | |
Navy Seal
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They are all important, just torpedo room guys are not active until you launch something, but they could « virtually » doing other tasks in the meantime. Perso i almost never enlist new guys for deck gun or AA guns, i pick up torpedo guys for this task when needed. They usually have plenty skill ability for guns.
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02-01-20, 12:20 PM | #184 |
Sea Lord
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Fifi, I have new intro in the making. Estimate time of arrival is 30 minutes
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02-01-20, 12:59 PM | #185 |
Navy Seal
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Thanks mate! Will test tomorrow
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02-01-20, 04:48 PM | #186 |
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Join Date: Mar 2019
Posts: 24
Downloads: 98
Uploads: 0
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Hey Fifi, I've noticed a bug in the AO map of the Type II C and fixed it. Could send it to you if you want
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02-01-20, 05:06 PM | #187 |
Gefallen Engel U-666
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Welcome aboard!
Viktoria!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-01-20, 05:50 PM | #188 | |
Navy Seal
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On what part was the bug?
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02-02-20, 03:25 PM | #189 |
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Join Date: Mar 2019
Posts: 24
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yeah i dont know how to sent the .dat file but basically the AO on the screws was somehow messed up looked really spotty, so i importet the Ao map of the Type 2b where it works to use as the AO map of the type2 cs screws. Its by no means "good code" but i mean it works. long term id suggest just vcreating a new AO map for the thing but idk how i would do that.... |
02-02-20, 03:36 PM | #190 | |
Navy Seal
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02-03-20, 04:30 PM | #191 |
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Join Date: Mar 2019
Posts: 24
Downloads: 98
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Just open the game and play the type 2 subs with the kort nozzles you'll spot it yourself. Furthermore I've made progress in implementating the updated Torpedo textures I've found out why it bugs out...I'll keep you posted when I've got updates
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02-03-20, 04:51 PM | #192 |
Navy Seal
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Don’t understand...it’s Chinese to me...is it English?
Don’t you know how to take a screen shot, and post it here to show me exactly what you said?
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02-03-20, 10:03 PM | #193 |
Eternal Patrol
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Now that I'm in a position to start playing again, I'm re-installing SH3 first, and getting it set up the way I used to have it. Once that's done I plan to start new careers in SH4 as well. I used to play Operation Monsun, but this time I'll be playing Dark Waters. I've been watching its growth and really looking forward to playing it. You've put so much work into it, and it's starting to look like what I've always believed SH4 could be.
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“Never do anything you can't take back.” —Rocky Russo |
02-04-20, 02:11 AM | #194 | |
Navy Seal
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DW is fully playable and enjoyable even though you can’t change U-Boat type as you want yet (as in SH3). This is due to the fact SH4 is build other way than SH3 unfortunately. But you always can have few careers with more than one type to avoid the boring time... I send you a PM
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02-04-20, 04:15 AM | #195 |
Navy Seal
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DARK WATERS V5 IS OUT!
See end of post #1 - Patches have been included in V5. No need anymore. - Numerous adjustments have been made (too many to write here) - Planes renown has been raised a bit - Ships renown has been corrected - Ships .Zon has been adjusted - etc... NEW CAREER IS MANDATORY!
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