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06-05-15, 03:54 PM | #1921 |
Seasoned Skipper
Join Date: Jan 2010
Posts: 713
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Can anyone reading this confirm or deny enemy AI warships they come across can sometimes get stuck in a passive state?
For example, I have had a few torpedo boats that will point their guns at me and drive around my boat without firing a shot? I have also come across DDs that are immobile, blairing sirens, deck guns pointed at odd angles towards upper reaches of the stratosphere. I even surfaced near one of these in broad daylight at max speed (in frustration with this bug) and they did nothing. Also aircraft buzzing over practicing attack runs but never shooting. Doesn't seem to affect all AI, yesterday I go fed up and TCd out of an area that had some passive ships/planes and then a separate Task Force engaged me putting a very many holes in my boat. |
06-05-15, 05:22 PM | #1922 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
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Quote:
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06-05-15, 05:44 PM | #1923 | |
Navy Seal
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Quote:
You'll notice that things are a bit different at open seas and escorts and destroyers will actually do their job...Mostly... Although I would give them a bit more precise active sonar. Afterall, IRAI is still a WIP... Airplanes problem is caused by use of TC while they're on the attack run...This may be because of some faulty settings in main.cfg file but I'm not really sure.
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06-05-15, 07:49 PM | #1924 |
Seasoned Skipper
Join Date: Jan 2010
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Thank you for the detailed explanation. Yes I was only encountering this while in the shortcut of Pentland Firth south of the Orkney Islands. There is a port or two nearby.
It's a big weight off my shoulders, thought some of my lite-modding might have screwed things up. |
06-06-15, 02:31 AM | #1925 |
Seaman
Join Date: Jun 2015
Posts: 42
Downloads: 51
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EDIT: Nevermind, fixed the problem.
Does this mod include a snorkel you have to unlock or does it lack that entirely? If that's the case, TDW's snorkel mod work with it? http://www.subsim.com/radioroom/showthread.php?t=186449 Last edited by RoflCopter4; 06-06-15 at 02:58 AM. |
06-06-15, 06:34 AM | #1926 |
Engineer
Join Date: Apr 2005
Posts: 210
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I would like to know too...
And: Do we need the hotfix 2 or not? One the first page it is not existing. |
06-06-15, 06:48 AM | #1927 |
Navy Seal
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How do you mean it is not existing?
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-06-15, 07:00 AM | #1928 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > RoflCopter4
You Will Always Find Someone Here To Help You New To Silent Hunter <> Need Help <> Click On My Thread Link. Subsim <> How To Donate <> See The Benefits <> Support The Community Post #24 Shaefer’s Season 2 Let's Play Silent Hunter 5 YouTube Videos
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06-06-15, 07:05 AM | #1929 |
Growing Old Disgracefully
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Hi MCM
Look at the instructions on Post 1 it tells you all you need to know. Code: The Wolves of Steel 1.03 The Wolves of Steel 1.03 - Patch 5 The Wolves of Steel 1.03 - Patch 5_HotFix 2 The Wolves of Steel 1.03 - TDW Real Navigation * The Wolves of Steel - *x* Resolution Patch * (if needed, default is 16:10) vecko tells you that the hotfix 2 is not cumulative meaning that it has to be enabled in its own right. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
06-06-15, 07:07 AM | #1930 |
Swabbie
Join Date: Jun 2010
Location: Cornwall UK
Posts: 12
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ok so playing this mod all cool. unfornatly my command of the german is very poor , what do i need to read the sub systems page / damge screen in english as i seem to repair the wrong things and keep drowning
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06-06-15, 07:32 AM | #1931 |
Seasoned Skipper
Join Date: Jan 2010
Posts: 713
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ANSWERS TO SOME RECENT POSTS:
The snorkel mod is included in this modpack. Only available very late in the war. Damage control is fully automated. You can click things but there is no prioritization. Time=damage control. Some systems cannot be repaired at sea at all. My Subsystems are also labeled in German, but the lower half of the page, that shows descriptions, is always in English. Click the subsystem box and read the lower half to see what it is. |
06-06-15, 07:56 AM | #1932 |
Swabbie
Join Date: Jun 2010
Location: Cornwall UK
Posts: 12
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rgr thankies out
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06-07-15, 02:17 AM | #1933 |
Seaman
Join Date: Jun 2015
Posts: 42
Downloads: 51
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Is it just me or is the deck gun 100% useless in this mod? I swear I hit a ship 50 times and it didn't even look damaged. What a waste of time.
Last edited by RoflCopter4; 06-07-15 at 05:01 AM. |
06-07-15, 05:51 AM | #1934 |
Navy Seal
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That definitely doesn't sound right...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-07-15, 06:30 AM | #1935 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
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Quote:
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Best Regards....Kev* "The finest Captain I ever crossed swords and set sail with" |
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