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Old 11-29-05, 04:32 PM   #166
FLB sale U-999
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Alright.....


Finished also the Flagrecognition for Attackperiskope!

Will also buitl it inside the UZO and ObsPeri!


Only problem or good thing is:


It goes beyond some Buttons on that Screens, like u can see.
But it is very comfortable now to have it parat like RecManual for ships.....


Have done an darker TGA for more compability in night......also oldstyle (i hope)...Looks like the bounded RecManual for ships.....

Look here:

It will be available at the left upper corner, just drag&drop:


Just drag it out:



Recognite the Shipflag to identify his nationality:







what do u think?


Big thanks goes to PACO454!


MfG Sale
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Old 11-30-05, 05:14 PM   #167
Txema
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Excellent !!!

Looking forward to having it in game.

Thanks,


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Old 12-01-05, 02:01 PM   #168
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Hi guys!

Also finished the second Tabelle!


This is for Knots x Meter per Minute:

goes:
- 1 Minute
- 5 minutes
- 10 Minutes
- 15 Minutes
- 30 Minutes
- 45 Minutes


Means like this example:

If a ship is moving 16 Knots, it will left a distance of 0.493 Meters (0,493 Kilometers) in 1 Minute!
In 5 Minutes at same speed it goes 2.456 Meters (2,465 Kilometers).... and so on.



Maybe useful for catching other ships somewhere up to know how much meters it will left in xx Minutes.....

Would be this Minutes Tabelle interesting to have also in the Peris like the Flags?

Show goes on.....


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Old 12-01-05, 09:14 PM   #169
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Unreal I tip my hat sir.
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Old 12-09-05, 10:30 AM   #170
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Hi guys....


Just by side:

Don`t know if there is a mod like that but here again.....

Edited the Maps.cfg in the data/Menu/Cfg Folder to get the Zoomfactors and visible names and shown Harbours inside the F6 TDC Map.


Just do following
Open her with notepad and just insert this behind the last block at the bottom of the File:

ZoomLevels=1,2,5,10,20,50,100,200,500,1000,2000,40 00,10000,20000,40000; meters per pixel

CityZoom=10000;city names are displayed from this zoom down
KriegZoom=2000;krieg labels are separated displayed from this zoom up
HarborZoom=50;harbors will be displayed from this zoom up


This is the Original Block:

[Map1]
MapID=Attack_map
Position=0,0
Resolution=1024,768
MajorSqrs=4,3
MinorSqrs=5,5
PixPerUnit=50
ZoomLevels=1,2,5,10,20; meters per pixel
InitialZoom=2
SymbolZoom=10;units are drawn as symbols from this zoom up
GroupsZoom=20;units are drawn in groups from this zoom up


It has then to look so:

[Map1]
MapID=Attack_map
Position=0,0
Resolution=1024,768
MajorSqrs=4,3
MinorSqrs=5,5
PixPerUnit=50
ZoomLevels=1,2,5,10,20,50,100,200,500,1000,2000,40 00,10000,20000,40000; meters per pixel
InitialZoom=2
SymbolZoom=10;units are drawn as symbols from this zoom up
GroupsZoom=20;units are drawn in groups from this zoom up
CityZoom=10000;city names are displayed from this zoom down
KriegZoom=2000;krieg labels are separated displayed from this zoom up
HarborZoom=50;harbors will be displayed from this zoom up


small but nice thing for the TDC Map


Here some pictures








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Old 12-09-05, 06:21 PM   #171
Mr.Fleck
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Nice work, looks really good!

If you don't mind you could fix 2 small typos:

"gescheatzte Fahrt" => "geschaetzte Fahrt"
"Allierte" => "Alliierte"

Umlauts (ä, ö, ü) would be nice too, but I guess I'm asking too much...

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Old 12-13-05, 08:26 AM   #172
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Hi!

Alright, fixed those two.....


Damn, i should know how it is written


Ok, Umlaute are not available with Typewriter and where not written at that time.....


Ok, i think i can make NaviMapMod V1.0 now up.

A lot of ideas and things i would like also to implement but need time for making those tgas.....so this is first version....
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