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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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Do you log in with SH3Commander? Do you choose the right year and fleet? How does your CTD? Is this an error message or a desktop eject? What are the characteristics of your computer?
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#167 |
Officer
![]() Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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Anvar1061,
I am having CTD's problems with this mod. I have to be making a simple mistake somewhere. ![]() I am assuming the following are required files: 1. MEDITERRANEAN SEA (RU) NEW 2. Black Sea (Ru) 3. Red Baltic is 1941 year (RU) 4. 10th Flotilla. In France until the End (RU) Since these files overwrite one another when installed is there a correct order of installing them? The following file is required by me since I can not read Russian and it is the last file I install. 5. Reworked_Rus_English_German_Font_fix+h.sies_SH3Cmd r_en_menu_patch These two files are a optional single mission correct? 6. Blank campaign 7. Base 211 Are the following files required for the mod? or are they optional? 8. Uboat Type XB Playable 9. Uboat Type XXIII Playable 10. VIIA (SH3 Cmdr) 11. XXIII (SH3 Cmdr) I am making the assumption that the installation of the following files are optional Artillery Shell Casing VII_Series_Stream KM Gridmap Menu_Widescreen Orange Sunset RL_E v2 Daily Double 0600_2300 RL_E v2 Daily Double 1100_2100 RL_E v2 standard Sea+ Stahlhelm_Fix_Pos Thanks...really want to get this figured out and try your work. Kelly621 |
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#168 |
Navy Seal
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Kelly, i think they are all optional
![]() Like the mods in TWOS parts in SH5. Furthermore the one with (Rus) may be only in Russian... You should be able to play only the parts installed. Except of course if you want the translation so the English font fix is required, and a wide screen mod. I still can’t launch any career, except the naval academy. All is installed in my C drive outside program files or program, even without the ARB wide screen mod it is CTD...launching with or without Commander.
__________________
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#169 | |
Officer
![]() Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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Same here....going to put this mod on the back burner for awhile. NYGM and TWOS will keep me busy until I get the cast removed from my leg in six more weeks. Kelly621 |
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#170 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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That's the thing, the author of this mod still doesn't have a decent install order published. I think its a language barrier thing.
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#171 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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The language barrier is of course a problem, but not essential. A description of all the mods can be found on the site subsim.com, including in English. I just collected them in one place.
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#172 |
Sea Lord
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I can start the naval academy once the mission to finish ctd in terms of starting a mission c is ctd without stopping for the quarry c is the same even without installing mods is the same by disabling the options hsie .... ca Gave me .... it's a pity the job looks fantastic
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#173 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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I'm trying to optimize my game. To do this, I decided to get rid of all unnecessary. First, I move the countries one by one from the Roster folder to the new Sea + folder . And each check with SHValidator. Then, from the backup folder, I return the necessary Cfg files identified as missing in the lnd, RND,SCR campaign.mis. Next I plan to move Air, Land, Ordnance, Sea, Submarine. And check the SHValidator again. By moving the required files to their folders. The next step will be to identify airfields and aircraft carriers and determine the necessary aircraft. All the excess will remain in the folder Sea +. So I am at the beginning of the journey and checked the first 7 countries. I need volunteer help!
![]() http://www.mediafire.com/file/vima5x...k/Test.7z/file Last edited by Anvar1061; 11-01-18 at 02:32 PM. |
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#174 |
Sea Lord
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I am glad to help but.
What should i specifically do? Any instructions |
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#175 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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#176 |
Sea Lord
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Can't get SHValidator to work it can;t specify install path it says I need to launch with admin rights but I am
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#177 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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#178 |
Sea Lord
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I do run as Administrator still doesint work
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#179 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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I went through the folder Roster removing all the extra ships. Now I plan to remove all unnecessary from the Sea folder.
http://www.mediafire.com/file/vima5x...k/Test.7z/file |
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#180 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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The next step is to clear the Sea folder. There were 188 of 410 ships. The next step I planned to determine the squadrons at the airports and aircraft carriers and the definition of the necessary aircraft. But the unexpected happened the end of the trial period http://www.funduc.com/search_replace.htm I hampered further action.
![]() http://www.mediafire.com/file/vima5x...k/Test.7z/file |
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