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Old 01-16-07, 07:59 AM   #1
DivingDuck
Grey Wolf
 
Join Date: Jul 2006
Location: Germany
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Default Update: 16-may-2007

Moin,

for all the mission designers amongst us Iīve uploaded part 1 of my flotsam package. This barrel is the first unit and Iīd like to know whether itīs worth to continue creating other pieces of debris/flotsam. So, feel free to comment!





The barrel comes with multiple skins and works fine with NYGM and GWX. It may be installed easily using JSGME. Since it is defined as environmental unit you canīt eye it up in the museum. Thatīs why the download contains a tiny mission just for testing, without any objectives.

--------------------------------------------------------------------------------

UPDATE: 15-Feb-2007

The package (DD_Debris_V1_1.rar) is ready for download. (ca 13.8MB)

it contains:
+wooden barrel (reworked version)
+oildrum
+3 crates (same model, different rotating angles)
+lifebelt
+destroyed rowboat

+test mission

The mod was tested with GWX and NYGM2.2, worked fine with both.









--------------------------------------------------------------------------------

UPDATE: 16-May-2007

Moin,

V1.2 is ready for d/l.
Iīve added a floating mine. Unfortunately I didnīt manage to make it explode when hit, until now. Thatīs why it is dud. But who wants to risk live just to test?



The test mission has been updated too.

Full version: DD_Debris_V1.2.rar (ca 13.83MB)
Update version : DD_Debris_V1.2_Update.rar (ca 450KB)

Activate via JSGME.

Regards,
DD

Last edited by DivingDuck; 05-17-07 at 02:30 AM. Reason: V1.2 for d/l
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Old 01-16-07, 08:07 AM   #2
HEMISENT
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I for one think this is cool. It's the small details such as this that adds so much to the game.
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Old 01-16-07, 11:12 AM   #3
Myxale
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Quote:
Originally Posted by HEMISENT
I for one think this is cool. It's the small details such as this that adds so much to the game.
Bloody Right! Amen to that Bro!

"It's the small things that make a world look big!"
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Old 01-16-07, 08:16 AM   #4
Venatore
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You have got to be joking , this is totally awsome ! how far can this game go ? I order you not to stop, the list could be endless !

Floating birds,
Floating navigation bouy's,
Floating survivor,
Floating dead body,

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Old 01-16-07, 08:26 AM   #5
longdog499
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Great idea Diving Duck.Please continue with it.
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Old 01-16-07, 08:35 AM   #6
odinfish
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Great idea! I love all of the details as well. But what kind of a toll will this be graphically? Will this mod slow things things down at all?
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Old 01-16-07, 08:48 AM   #7
DivingDuck
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Moin,
Quote:
Originally Posted by odinfish
Great idea! I love all of the details as well. But what kind of a toll will this be graphically? Will this mod slow things things down at all?
since the poly count for the model is pretty low (360 faces) and the skin is as small as 384KB the cpu/gpu workload will not increase perceptibly, if you donīt place dozens of barrels in the harbour basin. But if the community calls for it, I will create low(er) poly versions.

Regards,
DD
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Old 01-16-07, 09:00 AM   #8
irish1958
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Default Flotsam

Diving Duck: Great addition. Please Keep going.
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Old 01-16-07, 12:17 PM   #9
The Munster
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Quote:
Originally Posted by Venatore
You have got to be joking , this is totally awsome ! how far can this game go ? I order you not to stop, the list could be endless !

Floating birds,
Floating navigation bouy's,
Floating survivor,
Floating dead body,

Amen to that brother

Floating birds = Ducks [pun ?] and Swans [usually get 2 of them, Male and Female] around Harbour area's.

PS Is requesting the Loch Ness Monster too extreme ? :rotfl:
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Old 01-16-07, 01:07 PM   #10
Samwolf
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How about Bernard in a life raft?
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Old 01-16-07, 01:18 PM   #11
Safe-Keeper
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Keep it up, DivingDuck.
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Old 01-16-07, 06:12 PM   #12
bookworm_020
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A Pelican would be a good bird, may an albertross??:hmm:

A floating mine would be fun Just as long as I can use my AA guns on it!:p
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Old 01-16-07, 06:39 PM   #13
Vikinger
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logs and planks are common item that floats around in a harbour. Packs of seaweed as well.

Would be cool to have 2 flags whit a fishnet between them in shore areas.

darn you have much work to do if you gona try and implant all the request
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Old 01-16-07, 08:01 PM   #14
dertien
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If you can spawn these when ships sink you could make some nice lifeboats

Nice work !
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Old 01-16-07, 09:52 PM   #15
Tikigod
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What happens when you run into it? Does it reduce hull integrity? Would be cool to make some floating mines.
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