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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1696 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1697 | |
Loader
![]() Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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CDT's increased when my home port change to ST. Nazaire (trying to enter port, never get CTD's when living port...And it happens when using time compression... Sometimes at high time compression at sea or when hydrophones detects some ships, but if i press ENTER to set time to 1x sometimes i can avoid this CTD's when i fell that the hard disk is readind too much...But i can't never avoid CTD's entering port, i have to do 12kms at real time ![]() ![]() |
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#1698 |
Loader
![]() Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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#1699 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1700 | |
Navy Seal
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I will add this to patch 1 ![]() |
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#1701 |
Navy Seal
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Hi mendesjpcrs
As others have said - MMM is not supported anymore. There was many problems with ctds during the making of it. I do think that for many it worked well - but for others ...no Not sure if you have added any more mods to it, but you should post your mod list. Your specs are ok to run OHII full ![]() You should try it on its owns and see if you get the same issues. If not build you mod list from that. See my balanced mod list (sticky) or try Sobers - he has spent many hours getting the correct mods in the correct order ![]() |
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#1702 |
Ace of the deep .
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#1703 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1704 |
Stowaway
Posts: n/a
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Starting using OH II, sooo many changes
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#1705 |
Silent Hunter
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#1706 |
Lieutenant
![]() Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
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Moin moin,
currently I am playing "Distant waters" I select this Clicky Click mission. I´ve reached the carribian see, like secondary objektive calls, captain´s log says "complete", Info to OKM, Answer: "Good Job..... But I haven´t sunk a ship yet, and actually would happen following: "A trigger will then kick in and give you a new mission objective - 3 (patrol CS1) here you have to sink any ship within that circle." But it does not happen. Am i too impatient? Or is stuck something? I have to say i didn´t start a new carreer and here is my current mod soup: Grossdeutscher Rundfunk Magnum_Opus_v0_0_1 (gepatched) Schadow Improvement ModLR nVidia missing lights Chart Colour Scheme 4 IRAI_0_0_37_ByTheDarkWraith FX_Update_0_0_19_ByTDW Equipment_Upgrades_Fix_v1_4_byTheBeast #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Eqp_Upgrades_fix_v1.4 dates by sober Patch V2 stoianm upgrade available mod stock file NewUIs_TDC_7_1_0_ByTDW TDW_Ship_Inertia_1_1_0 R.E.M_by_Xrundel_TheBeast_1.2 DBSM_Music_1_0_4 (obwohl aus einer aktuellen zip mit 1_0_5 drauf DBSM_Speech_1_0_4 (same) NewUIs_TDC_7_1_0_New_radio_messages_German Open Horizons II_full_v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 NewUIs_TDC_7_1_0_Das_Boot_Crew_Mod_by_Illyustrator TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) OHII Minefield map for TDWs Ui SD_MaplocationNameFix_v1.2 DEUTSCHMOD_1.0.7 OHII_2.0_Campaign_tsr_de --> this is a test file from "Mieswurtz" Accurate German Flags Can someone help? Kalle |
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#1707 |
Silent Hunter
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Have you a download Link for the v1.0.7 from "Deutsch-MOD" please?!
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#1708 |
Lieutenant
![]() Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
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Moin,
is still working with OHII v1.9. Currently testing for OHII v2. Last edited by Kalleblom; 08-09-12 at 03:24 PM. |
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#1709 | |
Silent Hunter
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#1710 | |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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