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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 |
Nub
![]() Join Date: Mar 2011
Location: Poland
Posts: 2
Downloads: 43
Uploads: 0
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Hello. No clock counts down the time after firing torpedoes or missiles. Why? I use the mod Typhoon.
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#137 |
Lucky Jack
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Downloaded this mod yesterday and noticed coming out of the game, docked or saved at sea the game crashes on exit! Going back in no problem, I can pick up where I left off.... Well that was yesterday, unfortunately today I can not. I get pass the please wait window and just as the game starts the dreaded CTD happens. I checked the SH4 report which states cause unknown. Shame this has happen and its a good fun mod and I can only hope in time a more stable version comes along.
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#138 |
Bilge Rat
![]() Join Date: Sep 2012
Posts: 1
Downloads: 0
Uploads: 0
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Can't fire Nukes
So far everything works I think, very rarely I crash when the sub takes damage. But for some reason I can't fire my nukes, the regular torpedoes work, just extremely weak(Takes 6-8 to blow a ship up). The nukes just go up maybe 80 ft ig and drop very slowly, they go to about 40 ft underwater and sometimes it says torpedo impact but nothing happened because it disappears no more that a dozen feet away from me
http://imgur.com/23HZZ,Zzycp,R673m,Jox3p,A14N9,8GytF HELP!!!!! ![]() |
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#139 |
Proud Navy Corpsman
Join Date: Jan 2013
Location: N/A
Posts: 75
Downloads: 333
Uploads: 0
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Takes too long to dive
It takes me 10-15 in game minutes to dive, is there any way to fix this?
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#140 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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is a 120 m and 32000 tons beast, almost the weight of Titanic, not an attack sub, that is her time to submerge
if you want do it faster go to data/submarine/yoursub/, find the .sim file, open him with sil3nt editor and increase ballast tanks flood speed Not too much because you will have funny efects like a sub swimming like a dolphin or going down like a rock ![]() |
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#141 |
Mate
![]() Join Date: Apr 2011
Posts: 60
Downloads: 1073
Uploads: 0
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i am using the typhoon standalone beta mod for sh4 i try to go to periscope station and can not bring up my periscope view is someone else having this problem i click periscope and f4 i will not go there i have windows 7 and the latest genric mod enabler 2.6.0.157 help
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#142 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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you have other mods instaled?
some mods modifies commands cfg to work in old style, with f3 for periscope station, but pageup/ctrl + pageup for rise periscope is still the same |
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#143 |
Watch
![]() Join Date: Mar 2012
Posts: 27
Downloads: 14
Uploads: 0
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Not really a huge modder here, only running Natural Sinking Mechanics. Have sh4 1.4 installed/
I tried loading the mod and I dont find the option to use the typhoon class anywhere in my quick missions or careers. Help? |
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#144 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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[REL] [1.5UBM] Typhoon SSBN Career Playable sub said the title, so i don't think you can use him in campaign, maybe in single misions if you are lucky, sorry
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#145 |
Bilge Rat
![]() Join Date: Apr 2013
Location: Deutschland (Germany)
Posts: 1
Downloads: 30
Uploads: 0
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This mod is great.
It looks like you cant nuke a city/habor, if i try it the rocket explodes after some seconds and sink my submarine. Which files have to be edited to play this mod in german? |
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#146 |
Willing Webfooted Beast
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This looks like fun!
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#147 |
Nub
![]() Join Date: Apr 2013
Location: Germany, Cologne
Posts: 3
Downloads: 4
Uploads: 0
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Hi there, im loving this submarine.
But I´m having problems with the torpedo reload. If I dock in a harbor and reload the boat i have just the stock mark 13 torpedos loaded. If i end an patrol and want to reload(buy) torpedos, i can just reload the nuke rockets but no torpedos. Can anyone help? What can i do to make it possible to reload the torpedos that comes with that sub? A 1941 made mark 13 torpedo is not made for this much more modern sub ![]() Thx for help. |
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#148 |
Nub
![]() Join Date: Apr 2013
Location: Germany, Cologne
Posts: 3
Downloads: 4
Uploads: 0
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Does no one else have that problem?
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#149 | |
King of the Ocean
Join Date: Mar 2010
Location: Michigan, United States
Posts: 337
Downloads: 621
Uploads: 0
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Quote:
press "Refit" at dock popup box at arrival in port before ending patrol.
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Proud owner of SH3/4/5 Proud owner of the DCS series ![]() "He who controls the seas controls the world." |
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#150 | |
Nub
![]() Join Date: Apr 2013
Location: Germany, Cologne
Posts: 3
Downloads: 4
Uploads: 0
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Thx but I ' ve allready did this. I just have the stock torpedos loaded after that. I guess i also should be able to see the the modern torpedos that comes with that sub if i reload the boat before starting a new patrol? I ' m meaning the torpedo selection at the left side of the reload screen...:what: Last edited by selector; 04-24-13 at 11:46 AM. |
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