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Old 08-10-11, 12:59 PM   #136
naights
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Hi

I forget uploading BW version (interior).

http://www.subsim.com/radioroom/showthread.php?t=171658

http://www.mediafire.com/?2tu8p6nod54bela

Bye !!
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Old 08-11-11, 12:02 PM   #137
pascal4541
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thank you naights
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Old 08-14-11, 02:23 PM   #138
naights
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Hi:

Im doing a little underwater mod that attempts to match better my interior mod (With Dynamic Environment)

- Underwater visibility reduced.
- Underwater is much darker.
- Underwater movement effect is little bigger.
- Added more impurities.

Here some screenshots:

North Atlantic U-110 mission

Depth under keel (more than 200m)

Sub depth (25m)











Near Bremen (coastal)

Depth under keel (30m)

Sub depth (15m)











Detail

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Old 08-14-11, 03:22 PM   #139
mia389
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Looks great!
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Old 08-14-11, 07:11 PM   #140
naights
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Quote:
Originally Posted by mia389 View Post
Looks great!
Thx mia, if you like claustrophobic atmosphere movie style underwaters, you will like this preset.

Edited black input, because at nights was very dark.

North sea, at night with fog.

Depth under keel (150m)

Sub depth (25m)





Bye !!
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Old 08-14-11, 11:30 PM   #141
ETsd4
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Quote:
Originally Posted by naights View Post
if you like claustrophobic atmosphere movie style underwaters, you will like this preset.
Realistic underwater visibility, Baltic sea.



Look also at 5:09minute -> 5:30minute =>


In the photos the underwater-visibility is ca. 3 - 6 m and not 3 - 6 km as in other mods.

So reduced visibility under water is more claustrophobic and ... also more realistic.

Last edited by ETsd4; 08-15-11 at 12:12 AM.
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Old 08-22-11, 02:12 PM   #142
guidoz83
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Awesome!
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Old 11-09-11, 12:59 PM   #143
naights
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Hi:

SCOPE SKIN

I want to share a skin that I did some time ago, its for periscope and only covers the external appearance, the problem is that have some problems that need to be fixed (test it and if you are familiar with the game periscope you will notice them easy)

The skin is "playable" but if anyone really likes it and wants to spend some time fixing my work, is freely to do and share.

The skin looks like this with manos scope and TDW interface.



Download:

http://www.mediafire.com/?op5714vc01j8thz

UNDERWATER MOD

This is my underwater mod that attempts to match better my interior mod with Dynamic Environment (you need to install first that mod)

- Underwater visibility is VERY reduced.
- Underwater is MUCH darker.
- Underwater is MUCH blurry.
- Underwater movement effect is little bigger.
- Added more impurities.
- Replaced water streak with custom ones.

Because the reduced visibility (if you go very deep with the external camera) this mod have Underwater 3d cloud issue:

The reason this is happening is because the only way the reduce visibility underwater is to reduce the actual draw distance.

By reducing the draw distance you get the unfortunate result of being able to see a little bit of the cloud that is being rendered beyond the now reduced clipping plane underwater. The only sure fix atm is to increase underwater draw distance close to vanilla levels or disabling 3D clouds.

More info by AZ:

http://www.subsim.com/radioroom/show...=166080&page=2

Download

http://www.mediafire.com/?gn5w1a1tit85rsn

I recommend installing AilBubbles by Ailantd:

http://www.subsim.com/radioroom/showthread.php?t=167445

Bye !!
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Old 11-09-11, 01:25 PM   #144
Myxale
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It's solid mod. I love the way the crew looks. They have this glossy-pale skins that just looks like they rarely see the light of the day.

Oh, and I dig the Black and White movie filter. I wish we had this for SH3.

Great work. Keep it up#!
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Old 11-09-11, 02:11 PM   #145
Adriatico
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I am so glad that someone finally reworked "light and bright" underwater in SH5

... but I am afraid that this is too much

Game is game... so balance between fun (gameply) and realism should always be preserved.

I hope to see some "moderate" version of your underwater mod...
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Old 11-10-11, 11:18 PM   #146
kiwi_2005
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How did I miss this one

Thanks
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Old 01-27-12, 08:38 PM   #147
Raven_2012
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You said I can change the torpedo texture in the torpedo room, how do I do that?
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Old 03-09-12, 03:19 PM   #148
naights
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Quote:
Originally Posted by Raven2012 View Post
You said I can change the torpedo texture in the torpedo room, how do I do that?
First, Sorry for the delay.

If you want to use other torpedo textures (from other mod) with my interior mod, the files to replace are:

torpedo_body.dds
torpedo_body_02.dds
torpedo_head.dds

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Old 06-08-13, 07:48 PM   #149
naights
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Hi:

Doing new optional grey interior with more lighting than the previous one, for now this is how it looks.











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Old 06-08-13, 07:49 PM   #150
TheDarkWraith
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I like the look of that
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