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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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I just bothered looking. Is this a new one or just a pach?
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"Some ships are designed to sink… others require our assistance." ![]() |
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#137 |
Ace of the Deep
![]() Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
Downloads: 66
Uploads: 0
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Of course, I wouldn't recommend this if docked at a milk cow, and I question the need for doing it even if docked at a friendly base (the extra days for repairing damage will be added appropriately by SH3), but, you can do it if you want.[/quote]
Ok, thanks for the answer. The reason why I asked was this: I´m in U-371 from the 23´rd flotilla. Docked at base Salamis with heavy damage on Apr 14 -42. When in the office the game had added the 28 days in base and I could not hand out medals, look at my own medals or manage my boat, the same as when your docked at other base. After exiting the game the Cmdr stated just that, in other base. It was changed to La Spezia. Apr 14 + 28 days + extra days for repairs meant I was somewhere in June, don´t remember the date. But when I had loaded the next patroll, with the Cmdr, and looked at the date upon leaving Salamis the date was Apr 15, -42!? And the base was changed to ...Salamis. I had only got the one day in other base added, no extra days for repairs and the base was not yet changed to La Spezia. Now the base is changed, its June -42 and I had to go to Salamis again with heavy damage, but this time the dates added worked docked at June 7´th and left at Aug 18´th so all ok. I´ll stop ranting now, have to go to work, cheers ![]()
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#138 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Hi JS,
Ref - Crew Transfers. Is there anyway through the Cmdr interface that you might be able to transfer a experienced crew to a new boat/career. I'm thinking specifically about the problem I had recently, which I could only get rid of by starting a new career. I accomplished the transferring of crewmen by copying & pasting the needed files to the new career folder. Anyway to add an option for - 'Transfer Existing Crew', when setting up for a new career in the main Cmdr screen? Ta ![]() Edit - Maybe disregard, maybe not. ![]() ![]() ![]()
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![]() Last edited by danlisa; 02-01-07 at 10:50 AM. |
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#139 |
Sailor man
![]() Join Date: Dec 2006
Location: In a van down by the river.
Posts: 50
Downloads: 0
Uploads: 0
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Thinking about installing, never have before. Wondering how I should go about this.
This is what I'd like installed: GWX Commander 2.7 Then about 3-4 various other mods Currently I run GWX and the other mods no problem, I'm just afraid that installing Commander may interfere with my game files. Whats the safest way to install all of them?? Thanks! |
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#140 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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SH3Cmd has nothing to do with the stability of your SH3/GWX installation. Still I would suggest the following:
1. Install GWX 2. Install Sh3Cmd 3. Make sure you're in port and not at sea. 4. Rollback SH3Cmd 5. Enable using JSGME the Dec-23 Update in GWX 6. Put the extra GWX-type Cfg files in SH3Cmd 7. Enable any other mods you like in GWX 8. Go and sink someone now ![]()
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#141 | |
Sailor man
![]() Join Date: Dec 2006
Location: In a van down by the river.
Posts: 50
Downloads: 0
Uploads: 0
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#142 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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![]() Quote:
By rolling back you delete the SH3Cmd files that have been added to your GWX installation. Read the SH3Cmd manual and FAQ if you need more information.
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#143 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
Uploads: 0
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If another version of SH3 Commander came out there are only a few changes I'd like to see in regards to the Crewmen:
- I'd like to be able to Promote accross the ranks. (I.E.: Elisted -> W.O. -> Officer). - Allowed to give all the Medals to the crewmen not just the 1st 4. - Points adjusted for all Medals not just for the Iron Cross 2nd Class. - Pictures for all crewmen would be nice, not just for the Officers.
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#144 |
Sailor man
![]() Join Date: Dec 2006
Location: In a van down by the river.
Posts: 50
Downloads: 0
Uploads: 0
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@melnibonian
Gotcha...found the link. Thanks for your help, can't wait to try it out ![]() |
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#145 |
Sailor man
![]() Join Date: Dec 2006
Location: In a van down by the river.
Posts: 50
Downloads: 0
Uploads: 0
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One more quick question about Rollback
![]() I installed Commander and it seems to be running like a charm with all the mods I want included. I rolled back before I enabled the mods, however everytime I exit SH3 it asks if I want to Rollback. Then when I start SH3 from the Commander.exe it automatically Rollsback. Is that right? Does it have to be Rolled back after playing and/or before starting a each game? Thanks! |
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#146 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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![]() Quote:
![]() The procedure before you enable/disable any mod is: 1. Be in port and not at sea 2. Rollback SH3Cmd 3. Use JSGME to add/remove mods
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#147 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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In the game settings of SH-3 Commander I have the option of "ticking" the waves box and setting waves to a few different heights. One of the settings is "standard". Is this setting the same as if I don't check the waves box at all?
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#148 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#149 | |
Chief of the Boat
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![]() Edit: You got me there JS :rotfl: ![]() |
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#150 |
Sailor man
![]() Join Date: Dec 2006
Location: In a van down by the river.
Posts: 50
Downloads: 0
Uploads: 0
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Am I crazy or what? I installed Commander along with a few mods that I've always used, including GWX and started a new career in 1940 out of 7th flotilla.
Anyway, I've been on about 3 patrols and have yet to run into a convoy! I get radio messages about convoys in sectors really really far away, but nothing close to me. As a matter of fact, I went from getting about 19,000 - 25,000 per patrol down to about 5,000. Does Commander alter the tonnage you see during a patrol? If so, how do you change it back to the way with was in GWX? I want a Convoy ![]() Thanks! |
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