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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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okay, i figure this shouldnt be too hard to fix...
i have 2 installs of SH3, one for regular GWX playing, and one for the Schnellboot mod. because i don't like having to load it up every time I wanna play it. i have both set up to have their own JSGME, and their own save files in My Documents.I am even running a pair of SH# Commanders to resolve myself of any problems. the only problem is, SH3 commander won't pick up my new save file in my documents, named SBM. what can I do to point SH3 Commander in that files direction? because its not picking up my regular install either:hmm: any help would be very much appreciated! Sledgehammer427
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#2 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Hi, I got a similar setup with the sh3cmdr's in the respective SH3 folders. With SH3Cmdr.ini file you point to your SH3 installation. It then looks up your savegame folder assigned inside the sh3.exe (?). Try editing the SH3Cmdr.ini.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#3 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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hmmm, I'm guessing it would be right in the SH3 Commander root folder...if so, its not there. I can just point it to my install
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#4 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Yes it should be in root of sh3cmdr. Is it a new install of Sh3Commander, perhaps it will be created after first run.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#5 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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i just said "bah humbug" (old christmas thing here in the USA) and removed the thing, it seems to make my game CTD anyways...thanks for the help!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#6 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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It's not hard to do, especially if you follow the instructions in the User Guide. |
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#7 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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Using four different SHIII installs together with Cmdr3.1.
Works like a charm thanks to the new function in 3.1 where you very easy make cmdr "Point" at the install it´s supposed to run against. ![]() Needless t say i use 4 different SHIII Cmndr3.1 as well. ![]() In the "old days" with the previous version of Cmndr. this was possible to do as well but a tad more complicated. ![]() ![]() Cheers /OB
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() Last edited by GOZO; 12-09-08 at 09:35 AM. |
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