SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-07-08, 05:09 AM   #16
vickers03
Pooped from posting
 
Join Date: May 2007
Location: germany
Posts: 999
Downloads: 712
Uploads: 37


Default

some time ago i inserted a unified render controller
into marine.dat and the eyes came back in position,
but the lightning was a bit off & the eye color was
all red, maybe it's worth checking again:hmm:
vickers03 is offline   Reply With Quote
Old 10-08-08, 08:13 PM   #17
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by vickers03
some time ago i inserted a unified render controller
into marine.dat and the eyes came back in position,
but the lightning was a bit off & the eye color was
all red, maybe it's worth checking again:hmm:
will you explore further and see if you may be onto a fix?
  Reply With Quote
Old 10-11-08, 03:13 PM   #18
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

The solution ?? a sun glasses mod
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 10-12-08, 06:37 AM   #19
Rilder
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Hartmann
The solution ?? a sun glasses mod
Even better solution: Replace their heads with Gorn heads.



"Yes Captain, Surface the boat!"
  Reply With Quote
Old 10-12-08, 07:09 AM   #20
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
Posts: 1,096
Downloads: 169
Uploads: 0


Default

As far as I know, this is a problem only on Vista systems. Vista comes per default with DirectX 10 which is in most cases backwards compatibel to DX9 so you can run your DX9 games also on Vista under DX10.

But perhaps here we find a case where it's not compatibel, maybe there are functions used by the devs to positioning objects in such a way which is no longer recommended to use under DX10. SH4 was developed within the DX9 era, where it was sometimes hard to find upcomming DX10 specifications and programming guidlines.
__________________
--
Vapor-ware is always easier to sell because there's no limit what it can do!
Seeadler is offline   Reply With Quote
Old 10-12-08, 03:28 PM   #21
vickers03
Pooped from posting
 
Join Date: May 2007
Location: germany
Posts: 999
Downloads: 712
Uploads: 37


Default

Quote:
As far as I know, this is a problem only on Vista systems. Vista comes per default with DirectX 10 which is in most cases backwards compatibel to DX9 so you can run your DX9 games also on Vista under DX10.

But perhaps here we find a case where it's not compatibel, maybe there are functions used by the devs to positioning objects in such a way which is no longer recommended to use under DX10. SH4 was developed within the DX9 era, where it was sometimes hard to find upcomming DX10 specifications and programming guidlines.
no it's not vista only. i'm on XP and have no eyes with
an ATI3870,
NVIDIA 260GT = no problems at all..:hmm:
vickers03 is offline   Reply With Quote
Old 10-13-08, 12:28 AM   #22
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

The odd thing for me is that the crewmen's eyes were positioned just fine with my GeForce 8000, but now, with my new ATI 4870, only the crewmen's eyes for the bridge watch and gun positions are positioned farther back in the head than they should be. It's a very strange bug, for sure.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline   Reply With Quote
Old 11-28-08, 04:23 PM   #23
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
Downloads: 78
Uploads: 0


Default

I seem to get this too, the eyes look kind of browny/red as if theyve been inverted, only happens occasionally, i dont think it can be an nvidia specific problem since im running intel4500mhd integrated laptop graphics (yes i know integrated gfx suck... seriously stop laughing!)

Anyway heres a pic...

__________________
flakmonkey is offline   Reply With Quote
Old 11-29-08, 02:43 AM   #24
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

Quote:
Originally Posted by leorfeo
Hi there Galen.

I got the same problem and as far as i'm informed everybody has it. I "heard" that its a problem primarily of nvidiacard. I got a 8800GTX and i have missing eyeballs of hell .

Leorfeo
oh no...ATI has the same problem...
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 11-29-08, 01:29 PM   #25
banjo
Grey Wolf
 
Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
Default

Happens to me but comes and goes. I'll go into the Command room and the diving officer has no pupils. Come back and there they are. 7600 GS with XP.
banjo is offline   Reply With Quote
Old 12-01-08, 04:36 AM   #26
Sirkam
Frogman
 
Join Date: Jan 2008
Location: Spain
Posts: 289
Downloads: 9
Uploads: 0
Default

It's a stock bug (a new one) from UBM. And Ubisoft do not seem to be doing anything about the bug and anothers one.
__________________
Sirkam is offline   Reply With Quote
Old 03-09-09, 01:40 AM   #27
XanderF
Samurai Navy
 
Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
Default

Quote:
Originally Posted by Sirkam
It's a stock bug (a new one) from UBM. And Ubisoft do not seem to be doing anything about the bug and anothers one.
Sooooo...has there been any progress on this? A mod, maybe, that could fix it, or....?

I'm running the game w/ U-Boat missions, Radeon vid card, WinXP. Latest TM installed (which, unless I'm mistaken, changes some of the crew models - could this be the problem?) Going to battlestations and back again does seem to 'fix' it fairly often...but it's only really switching crew AROUND.

IE., the old bridge crew with the missing eyes doesn't come back after secure from battlestations. (You can try this by calling GQ off and on a few times and, eventually, the same people show up again with the missing eyes)
__________________
XanderF is offline   Reply With Quote
Old 03-10-09, 03:34 PM   #28
XanderF
Samurai Navy
 
Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
Default Seriously - missing eyeballs. Is there a fix/workaround for this?

I've seen a number of threads on this, here, with no good resolution. Things gleaned:
  • It's an Ubisoft bug (well, gee, thanks)
  • It's an nVidia bug. Or ATI bug. Or both. (IE - I doubt it's video card related - both ATI and nVidia users see it)
  • Calling battlestations and then turning it off "fixes" it (it doesn't - instead, it just puts new people in different positions at the stations. The old peopl that remain still have the problem, the new ones don't. IE - this SEEMS to be an issue with some character models. Those that have the bug always have it.)
  • It's a Vista bug. Or DX10 bug. (Nope - XP users are reporting it. Including me, on WinXP.)
  • It's copy protection. UR A PIRATE!! (Nope - heck, I even re-bought it on Steam so I wouldn't need to keep the stupid DVD in the drive. You can even see it in my account, right here)
If you haven't seen the bug, this was posted in another thread that shows it:

Quote:
Originally Posted by flakmonkey
I seem to get this too, the eyes look kind of browny/red as if theyve been inverted, only happens occasionally, i dont think it can be an nvidia specific problem since im running intel4500mhd integrated laptop graphics (yes i know integrated gfx suck... seriously stop laughing!)

Anyway heres a pic...

__________________
XanderF is offline   Reply With Quote
Old 03-10-09, 06:10 PM   #29
Kapitan_Phillips
Silent Hunter
 
Kapitan_Phillips's Avatar
 
Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
Default

/merged
__________________
Well, here's another nice mess you've gotten me into.

Last edited by Kapitan_Phillips; 03-10-09 at 06:21 PM.
Kapitan_Phillips is offline   Reply With Quote
Old 03-10-09, 10:09 PM   #30
Etienne
Seasoned Skipper
 
Join Date: Jan 2002
Location: Canada
Posts: 695
Downloads: 1
Uploads: 0
Default

Same thing here. XP, Nvidia, legal DVD copy (Although mine doesn't ask for the drive, go figure...)

Never really noticed it before today - it's a heck of a lot better than what the crewmembers looked like in SHIII on my old laptop! :-D

But yeah, nobody's got eyeballs. It's kind of creepy.
Etienne is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.