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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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Is it possible that our firing solution get ruined by a straying whale? If yes, what does that look like!
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#2 |
Swabbie
![]() Join Date: Jun 2008
Location: Toronto
Posts: 9
Downloads: 0
Uploads: 0
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#3 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
Uploads: 0
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Now my question is....... If sea creatures are not rooster. Then what can make them available in the game. I remember jim posting a ghost ship, but still im not able to understand how they are scripted in the game:hmm: :hmm:
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#4 |
Helmsman
![]() Join Date: Aug 2005
Location: Central Florida USA
Posts: 102
Downloads: 16
Uploads: 0
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Like most haven't seen a critter on any of my patrols. But I'm optimistic that one day I'll see a beautiful mermaid on a long patrol. :rotfl:
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#5 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
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Never seen whales but I've heard them through the hydrophones on occasion. Have yet to see a dolphin. Will GWX 3.0 have sharks? We're getting tired of cured hams & canned stuff. Everything tastes like diesel anymore...
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#6 |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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Ive heard whales many times, even tried to tracking them down with the hydrophone when I've been bored (figured after a few weeks of nothing the crew could use a little entertainment
![]() Never seen a dolphin... One day. |
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#7 | |
Chief of the Boat
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#8 | |
Chief of the Boat
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The eel (no pun intended, goes straight through em as if they aren't there. They aren't solid objects ingame. |
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