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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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OK Ron, Go to your DW folder and run JSGME. When it opens you should see all of your activated mods in the right hand box. The left hand box is the inactive box. Move the ones on the right side to the left. I have read they can be dragged as you describe, although I've never done it that way. Which ever way you can git'r done is OK as long as you get them into the left hand box. Then you should be safe to proceed. BTW, the zip program you speak of, is that WINRAR? If so, once you have got the new JSGME installed and have created the mod folder inside of SH4, extract TMO 152.7z to the created mod folder in SH4. Then run JSGME and you should see TMO in the left hand box. Move it to the right box (activted mods) and BAM! you should now have TMO installed.
Last edited by Soundman; 11-27-08 at 05:50 AM. |
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